Tables / skill_effect_level

skill_effect_level 639,229 rows

skill_idskill_keyclass_name_enlevelhit_indexeffect_ideffect_typelv_groupaggro_ratioaggro_absolutevalues_json
100025STR_SKILL_PC_ELEMENTALIST_100025ElementalistWater Spirit: Basic Attack1010002516ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100026STR_SKILL_PC_ELEMENTALIST_100026ElementalistWater Spirit: Basic Attack1010002511ESkillEffectType::DamageNone00["24","24","4320","4320","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100026STR_SKILL_PC_ELEMENTALIST_100026ElementalistWater Spirit: Basic Attack1010002512ESkillEffectType::DamageNone00["27","27","4752","4752","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100026STR_SKILL_PC_ELEMENTALIST_100026ElementalistWater Spirit: Basic Attack1010002513ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100026STR_SKILL_PC_ELEMENTALIST_100026ElementalistWater Spirit: Basic Attack1010002514ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100026STR_SKILL_PC_ELEMENTALIST_100026ElementalistWater Spirit: Basic Attack1010002515ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100026STR_SKILL_PC_ELEMENTALIST_100026ElementalistWater Spirit: Basic Attack1010002516ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100027STR_SKILL_PC_ELEMENTALIST_100027ElementalistWater Spirit: Basic Attack1010002511ESkillEffectType::DamageNone00["24","24","4320","4320","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100027STR_SKILL_PC_ELEMENTALIST_100027ElementalistWater Spirit: Basic Attack1010002512ESkillEffectType::DamageNone00["27","27","4752","4752","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100027STR_SKILL_PC_ELEMENTALIST_100027ElementalistWater Spirit: Basic Attack1010002513ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100027STR_SKILL_PC_ELEMENTALIST_100027ElementalistWater Spirit: Basic Attack1010002514ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100027STR_SKILL_PC_ELEMENTALIST_100027ElementalistWater Spirit: Basic Attack1010002515ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100027STR_SKILL_PC_ELEMENTALIST_100027ElementalistWater Spirit: Basic Attack1010002516ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100028STR_SKILL_PC_ELEMENTALIST_100028ElementalistWater Spirit: Basic Attack1010002511ESkillEffectType::DamageNone00["24","24","4320","4320","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100028STR_SKILL_PC_ELEMENTALIST_100028ElementalistWater Spirit: Basic Attack1010002512ESkillEffectType::DamageNone00["27","27","4752","4752","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100028STR_SKILL_PC_ELEMENTALIST_100028ElementalistWater Spirit: Basic Attack1010002513ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100028STR_SKILL_PC_ELEMENTALIST_100028ElementalistWater Spirit: Basic Attack1010002514ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100028STR_SKILL_PC_ELEMENTALIST_100028ElementalistWater Spirit: Basic Attack1010002515ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100028STR_SKILL_PC_ELEMENTALIST_100028ElementalistWater Spirit: Basic Attack1010002516ESkillEffectType::DamageNone00["29","29","5184","5184","1","Normal, Critical","16990002","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","51","51","3848","3848","None","None","TRUE"]
100031STR_SKILL_PC_ELEMENTALIST_100031ElementalistWind Spirit: Basic Attack1010003111ESkillEffectType::DamageNone00["18","18","3240","3240","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100031STR_SKILL_PC_ELEMENTALIST_100031ElementalistWind Spirit: Basic Attack1010003112ESkillEffectType::DamageNone00["20","20","3564","3564","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100031STR_SKILL_PC_ELEMENTALIST_100031ElementalistWind Spirit: Basic Attack1010003113ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100031STR_SKILL_PC_ELEMENTALIST_100031ElementalistWind Spirit: Basic Attack1010003114ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100031STR_SKILL_PC_ELEMENTALIST_100031ElementalistWind Spirit: Basic Attack1010003115ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100031STR_SKILL_PC_ELEMENTALIST_100031ElementalistWind Spirit: Basic Attack1010003116ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100032STR_SKILL_PC_ELEMENTALIST_100032ElementalistWind Spirit: Basic Attack1010003111ESkillEffectType::DamageNone00["18","18","3240","3240","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100032STR_SKILL_PC_ELEMENTALIST_100032ElementalistWind Spirit: Basic Attack1010003112ESkillEffectType::DamageNone00["20","20","3564","3564","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100032STR_SKILL_PC_ELEMENTALIST_100032ElementalistWind Spirit: Basic Attack1010003113ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100032STR_SKILL_PC_ELEMENTALIST_100032ElementalistWind Spirit: Basic Attack1010003114ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100032STR_SKILL_PC_ELEMENTALIST_100032ElementalistWind Spirit: Basic Attack1010003115ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100032STR_SKILL_PC_ELEMENTALIST_100032ElementalistWind Spirit: Basic Attack1010003116ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100033STR_SKILL_PC_ELEMENTALIST_100033ElementalistWind Spirit: Basic Attack1010003111ESkillEffectType::DamageNone00["18","18","3240","3240","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100033STR_SKILL_PC_ELEMENTALIST_100033ElementalistWind Spirit: Basic Attack1010003112ESkillEffectType::DamageNone00["20","20","3564","3564","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100033STR_SKILL_PC_ELEMENTALIST_100033ElementalistWind Spirit: Basic Attack1010003113ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100033STR_SKILL_PC_ELEMENTALIST_100033ElementalistWind Spirit: Basic Attack1010003114ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100033STR_SKILL_PC_ELEMENTALIST_100033ElementalistWind Spirit: Basic Attack1010003115ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100033STR_SKILL_PC_ELEMENTALIST_100033ElementalistWind Spirit: Basic Attack1010003116ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100034STR_SKILL_PC_ELEMENTALIST_100034ElementalistWind Spirit: Basic Attack1010003111ESkillEffectType::DamageNone00["18","18","3240","3240","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100034STR_SKILL_PC_ELEMENTALIST_100034ElementalistWind Spirit: Basic Attack1010003112ESkillEffectType::DamageNone00["20","20","3564","3564","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100034STR_SKILL_PC_ELEMENTALIST_100034ElementalistWind Spirit: Basic Attack1010003113ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100034STR_SKILL_PC_ELEMENTALIST_100034ElementalistWind Spirit: Basic Attack1010003114ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100034STR_SKILL_PC_ELEMENTALIST_100034ElementalistWind Spirit: Basic Attack1010003115ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100034STR_SKILL_PC_ELEMENTALIST_100034ElementalistWind Spirit: Basic Attack1010003116ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100035STR_SKILL_PC_ELEMENTALIST_100035ElementalistWind Spirit: Basic Attack1010003511ESkillEffectType::DamageNone00["18","18","3240","3240","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100035STR_SKILL_PC_ELEMENTALIST_100035ElementalistWind Spirit: Basic Attack1010003512ESkillEffectType::DamageNone00["20","20","3564","3564","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100035STR_SKILL_PC_ELEMENTALIST_100035ElementalistWind Spirit: Basic Attack1010003513ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100035STR_SKILL_PC_ELEMENTALIST_100035ElementalistWind Spirit: Basic Attack1010003514ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100035STR_SKILL_PC_ELEMENTALIST_100035ElementalistWind Spirit: Basic Attack1010003515ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100035STR_SKILL_PC_ELEMENTALIST_100035ElementalistWind Spirit: Basic Attack1010003516ESkillEffectType::DamageNone00["22","22","3888","3888","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]
100036STR_SKILL_PC_ELEMENTALIST_100036ElementalistWind Spirit: Basic Attack1010003511ESkillEffectType::DamageNone00["18","18","3240","3240","1","Normal, Critical, Miss, SkillImmune","16990003","0","0","0","Normal","0","0","0","-1","None","1","None","0","0","10000","39","39","3000","3000","None","None","TRUE"]