Tables / String

String 50,039 rows

NameBody
UI_desc_BlockadeAccuracy{"Key":"String_UI_desc_BlockadeAccuracy_body","StringKey":"None"}
UI_desc_BlockadeResist{"Key":"String_UI_desc_BlockadeResist_body","StringKey":"None"}
UI_desc_BlockadeTimeDecrease{"Key":"String_UI_desc_BlockadeTimeDecrease_body","StringKey":"None"}
UI_desc_BlockadeTimeIncrease{"Key":"String_UI_desc_BlockadeTimeIncrease_body","StringKey":"None"}
UI_desc_BodyPropertyAccuracy{"Key":"String_UI_desc_BodyPropertyAccuracy_body","StringKey":"None"}
UI_desc_BodyPropertyResist{"Key":"String_UI_desc_BodyPropertyResist_body","StringKey":"None"}
UI_desc_BodyPropertyTimeDecrease{"Key":"String_UI_desc_BodyPropertyTimeDecrease_body","StringKey":"None"}
UI_desc_BodyPropertyTimeIncrease{"Key":"String_UI_desc_BodyPropertyTimeIncrease_body","StringKey":"None"}
UI_desc_BootsDefenseRatio{"Key":"String_UI_desc_BootsDefenseRatio_body","StringKey":"None"}
UI_desc_BossNpcAddDamage{"Key":"String_UI_desc_BossNpcAddDamage_body","StringKey":"None"}
UI_desc_BossNpcAmplifyDamage{"Key":"String_UI_desc_BossNpcAmplifyDamage_body","StringKey":"None"}
UI_desc_BossNpcDecreaseDamage{"Key":"String_UI_desc_BossNpcDecreaseDamage_body","StringKey":"None"}
UI_desc_BossNpcDefense{"Key":"String_UI_desc_BossNpcDefense_body","StringKey":"None"}
UI_desc_BowDamageRatio{"Key":"String_UI_desc_BowDamageRatio_body","StringKey":"None"}
UI_desc_BraceletDamageRatio{"Key":"String_UI_desc_BraceletDamageRatio_body","StringKey":"None"}
UI_desc_BraceletDefenseRatio{"Key":"String_UI_desc_BraceletDefenseRatio_body","StringKey":"None"}
UI_desc_CON{"Key":"String_UI_desc_CON_body","StringKey":"None"}
UI_desc_CapeDefenseRatio{"Key":"String_UI_desc_CapeDefenseRatio_body","StringKey":"None"}
UI_desc_CastingSpeed{"Key":"String_UI_desc_CastingSpeed_body","StringKey":"None"}
UI_desc_CastingTime{"Key":"String_UI_desc_CastingTime_body","StringKey":"None"}
UI_desc_ChargeSpeed{"Key":"String_UI_desc_ChargeSpeed_body","StringKey":"None"}
UI_desc_CombatSpeed{"Key":"String_UI_desc_CombatSpeed_body","StringKey":"None"}
UI_desc_CombatSpeedRatio{"Key":"String_UI_desc_CombatSpeedRatio_body","StringKey":"None"}
UI_desc_CoolTimeDecrease{"Key":"String_UI_desc_CoolTimeDecrease_body","StringKey":"None"}
UI_desc_CoolTimeDecreaseRatio{"Key":"String_UI_desc_CoolTimeDecreaseRatio_body","StringKey":"None"}
UI_desc_CoolTimeIncrease{"Key":"String_UI_desc_CoolTimeIncrease_body","StringKey":"None"}
UI_desc_Critical{"Key":"String_UI_desc_Critical_body","StringKey":"None"}
UI_desc_CriticalAddDamage{"Key":"String_UI_desc_CriticalAddDamage_body","StringKey":"None"}
UI_desc_CriticalDamageDefense{"Key":"String_UI_desc_CriticalDamageDefense_body","StringKey":"None"}
UI_desc_CriticalMagicAddDamage{"Key":"String_UI_desc_CriticalMagicAddDamage_body","StringKey":"None"}
UI_desc_CriticalMagicDamageDefense{"Key":"String_UI_desc_CriticalMagicDamageDefense_body","StringKey":"None"}
UI_desc_CriticalPhysicAddDamage{"Key":"String_UI_desc_CriticalPhysicAddDamage_body","StringKey":"None"}
UI_desc_CriticalPhysicDamageDefense{"Key":"String_UI_desc_CriticalPhysicDamageDefense_body","StringKey":"None"}
UI_desc_CriticalRatio{"Key":"String_UI_desc_CriticalRatio_body","StringKey":"None"}
UI_desc_CriticalResist{"Key":"String_UI_desc_CriticalResist_body","StringKey":"None"}
UI_desc_CriticalResistRatio{"Key":"String_UI_desc_CriticalResistRatio_body","StringKey":"None"}
UI_desc_DEX{"Key":"String_UI_desc_DEX_body","StringKey":"None"}
UI_desc_DPHealRate{"Key":"String_UI_desc_DPHealRate_body","StringKey":"None"}
UI_desc_DPHealRegen{"Key":"String_UI_desc_DPHealRegen_body","StringKey":"None"}
UI_desc_DPMax{"Key":"String_UI_desc_DPMax_body","StringKey":"None"}
UI_desc_DPPotionRate{"Key":"String_UI_desc_DPPotionRate_body","StringKey":"None"}
UI_desc_DPPotionRegen{"Key":"String_UI_desc_DPPotionRegen_body","StringKey":"None"}
UI_desc_DPRegen{"Key":"String_UI_desc_DPRegen_body","StringKey":"None"}
UI_desc_DaggerDamageRatio{"Key":"String_UI_desc_DaggerDamageRatio_body","StringKey":"None"}
UI_desc_DamageRatio{"Key":"String_UI_desc_DamageRatio_body","StringKey":"None"}
UI_desc_Dark{"Key":"String_UI_desc_Dark_body","StringKey":"None"}
UI_desc_Death{"Key":"String_UI_desc_Death_body","StringKey":"None"}
UI_desc_DecreaseAggro{"Key":"String_UI_desc_DecreaseAggro_body","StringKey":"None"}
UI_desc_DecreaseBackAttack{"Key":"String_UI_desc_DecreaseBackAttack_body","StringKey":"None"}
UI_desc_DecreaseBasicAtkDamage{"Key":"String_UI_desc_DecreaseBasicAtkDamage_body","StringKey":"None"}