Tables / String

String 50,039 rows

NameBody
StatName_PvPMagicAddDamage{"Key":"String_StatName_PvPMagicAddDamage_body","StringKey":"None"}
StatName_PvPMagicDamageDefense{"Key":"String_StatName_PvPMagicDamageDefense_body","StringKey":"None"}
StatName_PvPMagicEvasion{"Key":"String_StatName_PvPMagicEvasion_body","StringKey":"None"}
StatName_PvPPhysicAccuracy{"Key":"String_StatName_PvPPhysicAccuracy_body","StringKey":"None"}
StatName_PvPPhysicAddDamage{"Key":"String_StatName_PvPPhysicAddDamage_body","StringKey":"None"}
StatName_PvPPhysicDamageDefense{"Key":"String_StatName_PvPPhysicDamageDefense_body","StringKey":"None"}
StatName_PvPPhysicEvasion{"Key":"String_StatName_PvPPhysicEvasion_body","StringKey":"None"}
StatName_ResistEarth{"Key":"String_StatName_ResistEarth_body","StringKey":"None"}
StatName_ResistFire{"Key":"String_StatName_ResistFire_body","StringKey":"None"}
StatName_ResistWater{"Key":"String_StatName_ResistWater_body","StringKey":"None"}
StatName_ResistWind{"Key":"String_StatName_ResistWind_body","StringKey":"None"}
StatName_RestAPRegen{"Key":"String_StatName_RestAPRegen_body","StringKey":"None"}
StatName_RestFPRegen{"Key":"String_StatName_RestFPRegen_body","StringKey":"None"}
StatName_RestHPRegen{"Key":"String_StatName_RestHPRegen_body","StringKey":"None"}
StatName_RestMPRegen{"Key":"String_StatName_RestMPRegen_body","StringKey":"None"}
StatName_RestSPRegen{"Key":"String_StatName_RestSPRegen_body","StringKey":"None"}
StatName_Restoration{"Key":"String_StatName_Restoration_body","StringKey":"None"}
StatName_RingDamageRatio{"Key":"String_StatName_RingDamageRatio_body","StringKey":"None"}
StatName_RingDefenseRatio{"Key":"String_StatName_RingDefenseRatio_body","StringKey":"None"}
StatName_SPHealRate{"Key":"String_StatName_SPHealRate_body","StringKey":"None"}
StatName_SPHealRegen{"Key":"String_StatName_SPHealRegen_body","StringKey":"None"}
StatName_SPMax{"Key":"String_StatName_SPMax_body","StringKey":"None"}
StatName_SPPotionRate{"Key":"String_StatName_SPPotionRate_body","StringKey":"None"}
StatName_SPPotionRegen{"Key":"String_StatName_SPPotionRegen_body","StringKey":"None"}
StatName_SPRegen{"Key":"String_StatName_SPRegen_body","StringKey":"None"}
StatName_SPRegenRatio{"Key":"String_StatName_SPRegenRatio_body","StringKey":"None"}
StatName_STR{"Key":"String_StatName_STR_body","StringKey":"None"}
StatName_SealStoneAddDamage{"Key":"String_StatName_SealStoneAddDamage_body","StringKey":"None"}
StatName_SealStoneAmplifyDamage{"Key":"String_StatName_SealStoneAmplifyDamage_body","StringKey":"None"}
StatName_SealStonePvPIgnoreDefense{"Key":"String_StatName_SealStonePvPIgnoreDefense_body","StringKey":"None"}
StatName_ShieldBlock{"Key":"String_StatName_ShieldBlock_body","StringKey":"None"}
StatName_ShieldBlockDefense{"Key":"String_StatName_ShieldBlockDefense_body","StringKey":"None"}
StatName_ShieldBlockPierce{"Key":"String_StatName_ShieldBlockPierce_body","StringKey":"None"}
StatName_ShockPropertyAccuracy{"Key":"String_StatName_ShockPropertyAccuracy_body","StringKey":"None"}
StatName_ShockPropertyResist{"Key":"String_StatName_ShockPropertyResist_body","StringKey":"None"}
StatName_ShockPropertyTimeDecrease{"Key":"String_StatName_ShockPropertyTimeDecrease_body","StringKey":"None"}
StatName_ShockPropertyTimeIncrease{"Key":"String_StatName_ShockPropertyTimeIncrease_body","StringKey":"None"}
StatName_ShoulderDefenseRatio{"Key":"String_StatName_ShoulderDefenseRatio_body","StringKey":"None"}
StatName_SilenceAccuracy{"Key":"String_StatName_SilenceAccuracy_body","StringKey":"None"}
StatName_SilenceResist{"Key":"String_StatName_SilenceResist_body","StringKey":"None"}
StatName_SilenceTimeDecrease{"Key":"String_StatName_SilenceTimeDecrease_body","StringKey":"None"}
StatName_SilenceTimeIncrease{"Key":"String_StatName_SilenceTimeIncrease_body","StringKey":"None"}
StatName_SkillAccuracy{"Key":"String_StatName_SkillAccuracy_body","StringKey":"None"}
StatName_SkillCritical{"Key":"String_StatName_SkillCritical_body","StringKey":"None"}
StatName_SkillCriticalResist{"Key":"String_StatName_SkillCriticalResist_body","StringKey":"None"}
StatName_SkillDamage{"Key":"String_StatName_SkillDamage_body","StringKey":"None"}
StatName_SkillDefense{"Key":"String_StatName_SkillDefense_body","StringKey":"None"}
StatName_SkillEvasion{"Key":"String_StatName_SkillEvasion_body","StringKey":"None"}
StatName_SkillSpeed{"Key":"String_StatName_SkillSpeed_body","StringKey":"None"}
StatName_SleepAccuracy{"Key":"String_StatName_SleepAccuracy_body","StringKey":"None"}