Tables / StatCorrectionNumber
StatCorrectionNumber 531 rows
| Order | StatName | Desc | bIsFirstStat | BaseValue | MinValue | MaxValue | bIsShowValue | IndicationStatWindow | StatUnit | DivideNumber | FullDivideNumber | Category | SortOrder | bIsShowShield | bIsShowGuarder | UIDesc | ShowClassTypeList |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 51 | EStat::SkillAccuracy | StatName_SkillAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SkillAccuracy | [] |
| 52 | EStat::PhysicSkillAccuracy | StatName_PhysicSkillAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicSkillAccuracy | [] |
| 53 | EStat::MagicSkillAccuracy | StatName_MagicSkillAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicSkillAccuracy | [] |
| 54 | EStat::Critical | StatName_Critical | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | BookMark | 4 | 0 | 0 | UI_desc_Critical | [] |
| 55 | EStat::PhysicCritical | StatName_PhysicCritical | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicCritical | [] |
| 56 | EStat::MagicCritical | StatName_MagicCritical | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicCritical | [] |
| 57 | EStat::SkillCritical | StatName_SkillCritical | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SkillCritical | [] |
| 58 | EStat::BackAttackCritical | StatName_BackAttackCritical | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Resist | 2 | 0 | 0 | UI_desc_BackAttackCritical | [] |
| 59 | EStat::FrontAttackCritical | StatName_FrontAttackCritical | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Resist | 4 | 0 | 0 | UI_desc_FrontAttackCritical | [] |
| 60 | EStat::CriticalAddDamage | StatName_CriticalAddDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Attack | 2 | 0 | 0 | UI_desc_CriticalAddDamage | [] |
| 61 | EStat::CriticalPhysicAddDamage | StatName_CriticalPhysicAddDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_CriticalPhysicAddDamage | [] |
| 62 | EStat::CriticalMagicAddDamage | StatName_CriticalMagicAddDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_CriticalMagicAddDamage | [] |
| 63 | EStat::BackAttackDamage | StatName_BackAttackDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Attack | 4 | 0 | 0 | UI_desc_BackAttackDamage | [] |
| 64 | EStat::FrontAttackDamage | StatName_FrontAttackDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Attack | 6 | 0 | 0 | UI_desc_FrontAttackDamage | [] |
| 65 | EStat::AdditionalHitRate | StatName_AdditionalHitRate | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 0 | 0 | 0 | UI_desc_AdditionalHitRate | [] |
| 66 | EStat::WeaponBlockPierce | StatName_WeaponBlockPierce | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_WeaponBlockPierce | [] |
| 67 | EStat::ShieldBlockPierce | StatName_ShieldBlockPierce | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_ShieldBlockPierce | [] |
| 68 | EStat::IgnoreDecreaseWeaponBlock | StatName_IgnoreDecreaseWeaponBlock | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_IgnoreDecreaseWeaponBlock | [] |
| 69 | EStat::IgnoreWeaponBlockDefense | StatName_IgnoreWeaponBlockDefense | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_IgnoreWeaponBlockDefense | [] |
| 70 | EStat::IgnoreDecreaseShieldBlock | StatName_IgnoreDecreaseShieldBlock | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_IgnoreDecreaseShieldBlock | [] |
| 71 | EStat::IgnoreShieldBlockDefense | StatName_IgnoreShieldBlockDefense | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_IgnoreShieldBlockDefense | [] |
| 72 | EStat::ArmorDefense | StatName_ArmorDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | BookMark | 1 | 1 | 0 | UI_desc_ArmorDefense | [] |
| 73 | EStat::PhysicArmorDefense | StatName_PhysicArmorDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicArmorDefense | [] |
| 74 | EStat::MagicArmorDefense | StatName_MagicArmorDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicArmorDefense | [] |
| 75 | EStat::ArmorDefenseRatio | StatName_ArmorDefenseRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_ArmorDefenseRatio | [] |
| 76 | EStat::PhysicArmorDefenseRatio | StatName_PhysicArmorDefenseRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_PhysicArmorDefenseRatio | [] |
| 77 | EStat::MagicArmorDefenseRatio | StatName_MagicArmorDefenseRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_MagicArmorDefenseRatio | [] |
| 78 | EStat::Defense | StatName_Defense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_Defense | [] |
| 79 | EStat::PhysicDamageDefense | StatName_PhysicDamageDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicDamageDefense | [] |
| 80 | EStat::PhysicDefenseRatio | StatName_PhysicDefenseRatio | 0 | 0 | -50000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_PhysicDefenseRatio | [] |
| 81 | EStat::MagicDamageDefense | StatName_MagicDamageDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicDamageDefense | [] |
| 82 | EStat::MagicDefenseRatio | StatName_MagicDefenseRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_MagicDefenseRatio | [] |
| 83 | EStat::BasicAtkDamageDefense | StatName_BasicAtkDamageDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_BasicAtkDamageDefense | [] |
| 84 | EStat::SkillDefense | StatName_SkillDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SkillDefense | [] |
| 85 | EStat::PhysicSkillDefense | StatName_PhysicSkillDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicSkillDefense | [] |
| 86 | EStat::MagicSkillDefense | StatName_MagicSkillDefense | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicSkillDefense | [] |
| 87 | EStat::CriticalDamageDefense | StatName_CriticalDamageDefense | 0 | 0 | -50000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Attack | 3 | 0 | 0 | UI_desc_CriticalDamageDefense | [] |
| 88 | EStat::CriticalPhysicDamageDefense | StatName_CriticalPhysicDamageDefense | 0 | 0 | -50000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_CriticalPhysicDamageDefense | [] |
| 89 | EStat::CriticalMagicDamageDefense | StatName_CriticalMagicDamageDefense | 0 | 0 | -50000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_CriticalMagicDamageDefense | [] |
| 90 | EStat::WeaponBlockDefense | StatName_WeaponBlockDefense | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_WeaponBlockDefense | [] |
| 91 | EStat::MaxWeaponBlock | StatName_MaxWeaponBlock | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MaxWeaponBlock | [] |
| 92 | EStat::ShieldBlockDefense | StatName_ShieldBlockDefense | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_ShieldBlockDefense | [] |
| 93 | EStat::MaxShieldBlock | StatName_MaxShieldBlock | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MaxShieldBlock | [] |
| 94 | EStat::BackAttackDefense | StatName_BackAttackDefense | 0 | 0 | -5000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Attack | 5 | 0 | 0 | UI_desc_BackAttackDefense | [] |
| 95 | EStat::FrontAttackDefense | StatName_FrontAttackDefense | 0 | 0 | -5000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Attack | 7 | 0 | 0 | UI_desc_FrontAttackDefense | [] |
| 96 | EStat::AdditionalHitResistRate | StatName_AdditionalHitResistRate | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 1 | 0 | 0 | UI_desc_AdditionalHitResistRate | [] |
| 97 | EStat::WeaponBlock | StatName_WeaponBlock | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_WeaponBlock | [] |
| 98 | EStat::ShieldBlock | StatName_ShieldBlock | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 1 | 0 | UI_desc_ShieldBlock | [] |
| 99 | EStat::PhysicSkillEvasion | StatName_PhysicSkillEvasion | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicSkillEvasion | [] |
| 100 | EStat::MagicSkillEvasion | StatName_MagicSkillEvasion | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicSkillEvasion | [] |