Tables / StatCorrectionNumber
StatCorrectionNumber 531 rows
| Order | StatName | Desc | bIsFirstStat | BaseValue | MinValue | MaxValue | bIsShowValue | IndicationStatWindow | StatUnit | DivideNumber | FullDivideNumber | Category | SortOrder | bIsShowShield | bIsShowGuarder | UIDesc | ShowClassTypeList |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 451 | EStat::SwimmingDamage | StatName_SwimmingDamage | 0 | 0 | -1000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SwimmingDamage | [] |
| 452 | EStat::SwimmingPhysicDamage | StatName_SwimmingPhysicDamage | 0 | 0 | -1000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SwimmingPhysicDamage | [] |
| 453 | EStat::SwimmingMagicDamage | StatName_SwimmingMagicDamage | 0 | 0 | -1000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SwimmingMagicDamage | [] |
| 454 | EStat::SwimmingDefense | StatName_SwimmingDefense | 0 | 0 | -1000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SwimmingDefense | [] |
| 455 | EStat::SwimmingPhysicDefense | StatName_SwimmingPhysicDefense | 0 | 0 | -1000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SwimmingPhysicDefense | [] |
| 456 | EStat::SwimmingMagicDefense | StatName_SwimmingMagicDefense | 0 | 0 | -1000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SwimmingMagicDefense | [] |
| 457 | EStat::SwimmingSpeed | StatName_SwimmingSpeed | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_SwimmingSpeed | [] |
| 458 | EStat::SwimmingSprintSpeed | StatName_SwimmingSprintSpeed | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_SwimmingSprintSpeed | [] |
| 459 | EStat::SwimmingSprintCost | StatName_SwimmingSprintCost | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_SwimmingSprintCost | [] |
| 460 | EStat::OPMax | StatName_OPMax | 0 | 0 | 0 | 1000000 | 1 | EStatIndication::PlusMinus | 100 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_OPMax | [] |
| 461 | EStat::DiveCost | StatName_DiveCost | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_DiveCost | [] |
| 462 | EStat::OPRegen | StatName_OPRegen | 0 | 0 | 0 | 100000 | 1 | EStatIndication::PlusMinus | 100 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_OPRegen | [] |
| 463 | EStat::HPDrain | StatName_HPDrain | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_HPDrain | [] |
| 464 | EStat::AmplifyHPBarrier | StatName_AmplifyHPBarrier | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_AmplifyHPBarrier | [] |
| 465 | EStat::ProxyMPUseDecrease | StatName_ProxyMPUseDecrease | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_ProxyMPUseDecrease | [] |
| 466 | EStat::ElementalistDespawnHPRegen | StatName_ElementalistDespawnHPRegen | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_ElementalistDespawnHPRegen | [] |
| 467 | EStat::ElementalSummonLifetime | StatName_ElementalSummonLifetime | 0 | 0 | -5000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_ElementalSummonLifetime | [] |
| 468 | EStat::DamageRatio | StatName_DamageRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_DamageRatio | [] |
| 469 | EStat::DefenseRatio | StatName_DefenseRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_DefenseRatio | [] |
| 470 | EStat::AccuracyRatio | StatName_AccuracyRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_AccuracyRatio | [] |
| 471 | EStat::EvasionRatio | StatName_EvasionRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_EvasionRatio | [] |
| 472 | EStat::CriticalRatio | StatName_CriticalRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_CriticalRatio | [] |
| 473 | EStat::CriticalResistRatio | StatName_CriticalResistRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_CriticalResistRatio | [] |
| 474 | EStat::BlockPierceRatio | StatName_BlockPierceRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_BlockPierceRatio | [] |
| 475 | EStat::BlockRatio | StatName_BlockRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_BlockRatio | [] |
| 476 | EStat::CoolTimeDecreaseRatio | StatName_CoolTimeDecreaseRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_CoolTimeDecreaseRatio | [] |
| 477 | EStat::CombatSpeedRatio | StatName_CombatSpeedRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_CombatSpeedRatio | [] |
| 478 | EStat::AmplifyAllDamageRatio | StatName_AmplifyAllDamageRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_AmplifyAllDamageRatio | [] |
| 479 | EStat::DecreaseDamageRatio | StatName_DecreaseDamageRatio | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_DecreaseDamageRatio | [] |
| 480 | EStat::Perfect | StatName_Perfect | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 12 | 0 | 0 | UI_desc_Perfect | [] |
| 481 | EStat::HardHit | StatName_HardHit | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 14 | 0 | 0 | UI_desc_HardHit | [] |
| 482 | EStat::Restoration | StatName_Restoration | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 11 | 0 | 0 | UI_desc_Restoration | [] |
| 483 | EStat::IronWall | StatName_IronWall | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 9 | 0 | 0 | UI_desc_IronWall | [] |
| 484 | EStat::PerfectResist | StatName_PerfectResist | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 13 | 0 | 0 | UI_desc_PerfectResist | [] |
| 485 | EStat::HardHitResist | StatName_HardHitResist | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 15 | 0 | 0 | UI_desc_HardHitResist | [] |
| 486 | EStat::IgnoreRestoration | StatName_IgnoreRestoration | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 10 | 0 | 0 | UI_desc_IgnoreRestoration | [] |
| 487 | EStat::IgnoreIronWall | StatName_IgnoreIronWall | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | Resist | 8 | 0 | 0 | UI_desc_IgnoreIronWall | [] |
| 488 | EStat::SwordDamageRatio | StatName_SwordDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_SwordDamageRatio | [] |
| 489 | EStat::GreatswordDamageRatio | StatName_GreatswordDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_GreatswordDamageRatio | [] |
| 490 | EStat::DaggerDamageRatio | StatName_DaggerDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_DaggerDamageRatio | [] |
| 491 | EStat::BowDamageRatio | StatName_BowDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_BowDamageRatio | [] |
| 492 | EStat::MagicbookDamageRatio | StatName_MagicbookDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_MagicbookDamageRatio | [] |
| 493 | EStat::MaceDamageRatio | StatName_MaceDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_MaceDamageRatio | [] |
| 494 | EStat::StaffDamageRatio | StatName_StaffDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_StaffDamageRatio | [] |
| 495 | EStat::OrbDamageRatio | StatName_OrbDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_OrbDamageRatio | [] |
| 496 | EStat::GauntletDamageRatio | StatName_GauntletDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_GauntletDamageRatio | [] |
| 497 | EStat::GuarderDamageRatio | StatName_GuarderDamageRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_GuarderDamageRatio | [] |
| 498 | EStat::HelmetDefenseRatio | StatName_HelmetDefenseRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_HelmetDefenseRatio | [] |
| 499 | EStat::TorsoDefenseRatio | StatName_TorsoDefenseRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_TorsoDefenseRatio | [] |
| 500 | EStat::PantsDefenseRatio | StatName_PantsDefenseRatio | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_PantsDefenseRatio | [] |