Tables / StatCorrectionNumber

StatCorrectionNumber 531 rows

OrderStatNameDescbIsFirstStatBaseValueMinValueMaxValuebIsShowValueIndicationStatWindowStatUnitDivideNumberFullDivideNumberCategorySortOrderbIsShowShieldbIsShowGuarderUIDescShowClassTypeList
451EStat::SwimmingDamageStatName_SwimmingDamage00-1000100001EStatIndication::PlusMinus100None000UI_desc_SwimmingDamage[]
452EStat::SwimmingPhysicDamageStatName_SwimmingPhysicDamage00-1000100001EStatIndication::PlusMinus100None000UI_desc_SwimmingPhysicDamage[]
453EStat::SwimmingMagicDamageStatName_SwimmingMagicDamage00-1000100001EStatIndication::PlusMinus100None000UI_desc_SwimmingMagicDamage[]
454EStat::SwimmingDefenseStatName_SwimmingDefense00-1000100001EStatIndication::PlusMinus100None000UI_desc_SwimmingDefense[]
455EStat::SwimmingPhysicDefenseStatName_SwimmingPhysicDefense00-1000100001EStatIndication::PlusMinus100None000UI_desc_SwimmingPhysicDefense[]
456EStat::SwimmingMagicDefenseStatName_SwimmingMagicDefense00-1000100001EStatIndication::PlusMinus100None000UI_desc_SwimmingMagicDefense[]
457EStat::SwimmingSpeedStatName_SwimmingSpeed00-10000200001EStatIndication::PlusMinusPercent112None000UI_desc_SwimmingSpeed[]
458EStat::SwimmingSprintSpeedStatName_SwimmingSprintSpeed00-5000200001EStatIndication::PlusMinusPercent112None000UI_desc_SwimmingSprintSpeed[]
459EStat::SwimmingSprintCostStatName_SwimmingSprintCost00-5000100001EStatIndication::PlusMinusPercent112None000UI_desc_SwimmingSprintCost[]
460EStat::OPMaxStatName_OPMax00010000001EStatIndication::PlusMinus10000None000UI_desc_OPMax[]
461EStat::DiveCostStatName_DiveCost00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_DiveCost[]
462EStat::OPRegenStatName_OPRegen0001000001EStatIndication::PlusMinus10000None000UI_desc_OPRegen[]
463EStat::HPDrainStatName_HPDrain00-5000100001EStatIndication::PlusMinusPercent112None000UI_desc_HPDrain[]
464EStat::AmplifyHPBarrierStatName_AmplifyHPBarrier00-5000100001EStatIndication::PlusMinusPercent112None000UI_desc_AmplifyHPBarrier[]
465EStat::ProxyMPUseDecreaseStatName_ProxyMPUseDecrease00-5000100001EStatIndication::PlusMinusPercent112None000UI_desc_ProxyMPUseDecrease[]
466EStat::ElementalistDespawnHPRegenStatName_ElementalistDespawnHPRegen00-5000100001EStatIndication::PlusMinusPercent112None000UI_desc_ElementalistDespawnHPRegen[]
467EStat::ElementalSummonLifetimeStatName_ElementalSummonLifetime00-5000100001EStatIndication::PlusMinusPercent112None000UI_desc_ElementalSummonLifetime[]
468EStat::DamageRatioStatName_DamageRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_DamageRatio[]
469EStat::DefenseRatioStatName_DefenseRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_DefenseRatio[]
470EStat::AccuracyRatioStatName_AccuracyRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_AccuracyRatio[]
471EStat::EvasionRatioStatName_EvasionRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_EvasionRatio[]
472EStat::CriticalRatioStatName_CriticalRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_CriticalRatio[]
473EStat::CriticalResistRatioStatName_CriticalResistRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_CriticalResistRatio[]
474EStat::BlockPierceRatioStatName_BlockPierceRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_BlockPierceRatio[]
475EStat::BlockRatioStatName_BlockRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_BlockRatio[]
476EStat::CoolTimeDecreaseRatioStatName_CoolTimeDecreaseRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_CoolTimeDecreaseRatio[]
477EStat::CombatSpeedRatioStatName_CombatSpeedRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_CombatSpeedRatio[]
478EStat::AmplifyAllDamageRatioStatName_AmplifyAllDamageRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_AmplifyAllDamageRatio[]
479EStat::DecreaseDamageRatioStatName_DecreaseDamageRatio00-100001000001EStatIndication::PlusMinusPercent112None000UI_desc_DecreaseDamageRatio[]
480EStat::PerfectStatName_Perfect00-100001000001EStatIndication::PlusMinusPercent112Resist1200UI_desc_Perfect[]
481EStat::HardHitStatName_HardHit00-100001000001EStatIndication::PlusMinusPercent112Resist1400UI_desc_HardHit[]
482EStat::RestorationStatName_Restoration00-100001000001EStatIndication::PlusMinusPercent112Resist1100UI_desc_Restoration[]
483EStat::IronWallStatName_IronWall00-100001000001EStatIndication::PlusMinusPercent112Resist900UI_desc_IronWall[]
484EStat::PerfectResistStatName_PerfectResist00-100001000001EStatIndication::PlusMinusPercent112Resist1300UI_desc_PerfectResist[]
485EStat::HardHitResistStatName_HardHitResist00-100001000001EStatIndication::PlusMinusPercent112Resist1500UI_desc_HardHitResist[]
486EStat::IgnoreRestorationStatName_IgnoreRestoration00-100001000001EStatIndication::PlusMinusPercent112Resist1000UI_desc_IgnoreRestoration[]
487EStat::IgnoreIronWallStatName_IgnoreIronWall00-100001000001EStatIndication::PlusMinusPercent112Resist800UI_desc_IgnoreIronWall[]
488EStat::SwordDamageRatioStatName_SwordDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_SwordDamageRatio[]
489EStat::GreatswordDamageRatioStatName_GreatswordDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_GreatswordDamageRatio[]
490EStat::DaggerDamageRatioStatName_DaggerDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_DaggerDamageRatio[]
491EStat::BowDamageRatioStatName_BowDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_BowDamageRatio[]
492EStat::MagicbookDamageRatioStatName_MagicbookDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_MagicbookDamageRatio[]
493EStat::MaceDamageRatioStatName_MaceDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_MaceDamageRatio[]
494EStat::StaffDamageRatioStatName_StaffDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_StaffDamageRatio[]
495EStat::OrbDamageRatioStatName_OrbDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_OrbDamageRatio[]
496EStat::GauntletDamageRatioStatName_GauntletDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_GauntletDamageRatio[]
497EStat::GuarderDamageRatioStatName_GuarderDamageRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_GuarderDamageRatio[]
498EStat::HelmetDefenseRatioStatName_HelmetDefenseRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_HelmetDefenseRatio[]
499EStat::TorsoDefenseRatioStatName_TorsoDefenseRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_TorsoDefenseRatio[]
500EStat::PantsDefenseRatioStatName_PantsDefenseRatio00-10000100001EStatIndication::PlusMinusPercent112None000UI_desc_PantsDefenseRatio[]