Tables / StatCorrectionNumber
StatCorrectionNumber 531 rows
| Order | StatName | Desc | bIsFirstStat | BaseValue | MinValue | MaxValue | bIsShowValue | IndicationStatWindow | StatUnit | DivideNumber | FullDivideNumber | Category | SortOrder | bIsShowShield | bIsShowGuarder | UIDesc | ShowClassTypeList |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | EStat::STR | StatName_STR | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | MainStat | 0 | 0 | 0 | UI_desc_STR | [] |
| 2 | EStat::DEX | StatName_DEX | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | MainStat | 1 | 0 | 0 | UI_desc_DEX | [] |
| 3 | EStat::INT | StatName_INT | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | MainStat | 2 | 0 | 0 | UI_desc_INT | [] |
| 4 | EStat::CON | StatName_CON | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | MainStat | 3 | 0 | 0 | UI_desc_CON | [] |
| 5 | EStat::AGI | StatName_AGI | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | MainStat | 4 | 0 | 0 | UI_desc_AGI | [] |
| 6 | EStat::WIS | StatName_WIS | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | MainStat | 5 | 0 | 0 | UI_desc_WIS | [] |
| 7 | EStat::Justice | StatName_Justice | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 0 | 0 | 0 | UI_desc_Justice | [] |
| 8 | EStat::Freedom | StatName_Freedom | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 1 | 0 | 0 | UI_desc_Freedom | [] |
| 9 | EStat::Illusion | StatName_Illusion | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 2 | 0 | 0 | UI_desc_Illusion | [] |
| 10 | EStat::Life | StatName_Life | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 3 | 0 | 0 | UI_desc_Life | [] |
| 11 | EStat::Time | StatName_Time | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 4 | 0 | 0 | UI_desc_Time | [] |
| 12 | EStat::Light | StatName_Light | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 0 | 0 | 0 | UI_desc_Light | [] |
| 13 | EStat::Destruction | StatName_Destruction | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 5 | 0 | 0 | UI_desc_Destruction | [] |
| 14 | EStat::Death | StatName_Death | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 6 | 0 | 0 | UI_desc_Death | [] |
| 15 | EStat::Wisdom | StatName_Wisdom | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 7 | 0 | 0 | UI_desc_Wisdom | [] |
| 16 | EStat::Destiny | StatName_Destiny | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 8 | 0 | 0 | UI_desc_Destiny | [] |
| 17 | EStat::Space | StatName_Space | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 9 | 0 | 0 | UI_desc_Space | [] |
| 18 | EStat::Dark | StatName_Dark | 1 | 0 | 0 | 100000 | 0 | EStatIndication::PlusMinus | 1 | 0 | 0 | Conqueror | 0 | 0 | 0 | UI_desc_Dark | [] |
| 19 | EStat::WeaponFixingDamage | StatName_WeaponFixingDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | BookMark | 0 | 0 | 0 | UI_desc_WeaponFixingDamage | [] |
| 20 | EStat::FixingDamage | StatName_FixingDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_FixingDamage | [] |
| 21 | EStat::WeaponDamage | StatName_WeaponDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_WeaponDamage | [] |
| 22 | EStat::WeaponMinDamage | StatName_WeaponMinDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_WeaponMinDamage | [] |
| 23 | EStat::PhysicWeaponFixingDamage | StatName_PhysicWeaponFixingDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicWeaponFixingDamage | [] |
| 24 | EStat::PhysicWeaponDamage | StatName_PhysicWeaponDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicWeaponDamage | [] |
| 25 | EStat::PhysicWeaponMinDamage | StatName_PhysicWeaponMinDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicWeaponMinDamage | [] |
| 26 | EStat::MagicWeaponFixingDamage | StatName_MagicWeaponFixingDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicWeaponFixingDamage | [] |
| 27 | EStat::MagicWeaponDamage | StatName_MagicWeaponDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicWeaponDamage | [] |
| 28 | EStat::MagicWeaponMinDamage | StatName_MagicWeaponMinDamage | 0 | 0 | -10000 | 10000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicWeaponMinDamage | [] |
| 29 | EStat::PhysicDamage | StatName_PhysicDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicDamage | [] |
| 30 | EStat::PhysicDamageRatio | StatName_PhysicDamageRatio | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_PhysicDamageRatio | [] |
| 31 | EStat::MagicDamage | StatName_MagicDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicDamage | [] |
| 32 | EStat::MagicDamageRatio | StatName_MagicDamageRatio | 0 | 0 | -10000 | 20000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_MagicDamageRatio | [] |
| 33 | EStat::BasicAtkDamage | StatName_BasicAtkDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_BasicAtkDamage | [] |
| 34 | EStat::SkillDamage | StatName_SkillDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_SkillDamage | [] |
| 35 | EStat::PhysicSkillDamage | StatName_PhysicSkillDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicSkillDamage | [] |
| 36 | EStat::MagicSkillDamage | StatName_MagicSkillDamage | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicSkillDamage | [] |
| 37 | EStat::DefensePierce | StatName_DefensePierce | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | Attack | 0 | 0 | 0 | UI_desc_DefensePierce | [] |
| 38 | EStat::PhysicDefensePierce | StatName_PhysicDefensePierce | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicDefensePierce | [] |
| 39 | EStat::MagicDefensePierce | StatName_MagicDefensePierce | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicDefensePierce | [] |
| 40 | EStat::PvPDefensePierce | StatName_PvPDefensePierce | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PvPDefensePierce | [] |
| 41 | EStat::PvEDefensePierce | StatName_PvEDefensePierce | 0 | 0 | -10000 | 100000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PvEDefensePierce | [] |
| 42 | EStat::IgnoreDefense | StatName_IgnoreDefense | 0 | 0 | 0 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_IgnoreDefense | [] |
| 43 | EStat::PvPIgnoreDefense | StatName_PvPIgnoreDefense | 0 | 0 | 0 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_PvPIgnoreDefense | [] |
| 44 | EStat::PvEIgnoreDefense | StatName_PvEIgnoreDefense | 0 | 0 | 0 | 10000 | 1 | EStatIndication::PlusMinusPercent | 1 | 1 | 2 | None | 0 | 0 | 0 | UI_desc_PvEIgnoreDefense | [] |
| 45 | EStat::WeaponAccuracy | StatName_WeaponAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | BookMark | 2 | 0 | 0 | UI_desc_WeaponAccuracy | [] |
| 46 | EStat::PhysicWeaponAccuracy | StatName_PhysicWeaponAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicWeaponAccuracy | [] |
| 47 | EStat::MagicWeaponAccuracy | StatName_MagicWeaponAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicWeaponAccuracy | [] |
| 48 | EStat::Accuracy | StatName_Accuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_Accuracy | [] |
| 49 | EStat::PhysicAccuracy | StatName_PhysicAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_PhysicAccuracy | [] |
| 50 | EStat::MagicAccuracy | StatName_MagicAccuracy | 0 | 0 | -5000 | 20000 | 1 | EStatIndication::PlusMinus | 1 | 0 | 0 | None | 0 | 0 | 0 | UI_desc_MagicAccuracy | [] |