Tables / SkinCollection

SkinCollection 9,000 rows

SkinCategoryCollectPointRewardStats
ESkinCategory::Gauntlet151[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet152[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet153[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet154[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet155[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet156[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet157[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet158[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet159[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet160[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet161[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet162[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet163[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet164[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet165[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet166[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet167[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet168[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet169[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet170[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet171[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet172[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet173[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet174[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet175[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet176[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet177[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet178[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet179[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet180[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet181[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet182[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet183[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet184[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet185[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet186[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet187[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet188[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet189[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet190[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet191[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet192[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet193[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet194[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet195[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet196[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet197[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet198[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet199[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]
ESkinCategory::Gauntlet200[{"Stat":"EStat::GauntletDamageRatio","StatValue":10}]