Tables / SkillAbnormalEffectLv

SkillAbnormalEffectLv 16,394 rows

AbnormalEffectLevelIdAbnormalEffectLevelGroupIdAbnormalEffectLevelValues
1cccc2["PhysicDamage","2","0","0","1"]
2cccc3["PhysicDamage","3","0","0","1"]
3cccc4["PhysicDamage","4","0","0","1"]
4cccc5["PhysicDamage","5","0","0","1"]
5cccc6["PhysicDamage","6","0","0","1"]
6cccc7["PhysicDamage","7","0","0","1"]
7cccc8["PhysicDamage","8","0","0","1"]
8cccc9["PhysicDamage","9","0","0","1"]
9cccc10["PhysicDamage","10","0","0","1"]
10test_charge_1_02["PhysicDamage","-1000","0","0","1"]
11test_charge_1_03["PhysicDamage","-2000","0","0","1"]
12test_charge_1_12["MagicDamage","-1000","0","0","1"]
13test_charge_1_13["MagicDamage","-2000","0","0","1"]
14test_charge_1_22["PhysicDamageDefense","-1000","0","0","1"]
15test_charge_1_23["PhysicDamageDefense","-2000","0","0","1"]
16test_charge_1_32["MagicDamageDefense","-1000","0","0","1"]
17test_charge_1_33["MagicDamageDefense","-2000","0","0","1"]
18test_charge_2_02["PhysicDamage","1000","0","0","1"]
19test_charge_2_12["MagicDamage","1000","0","0","1"]
20test_charge_2_22["PhysicDamageDefense","1000","0","0","1"]
21test_passive2["PhysicDamage","100","0","0","1"]
22test_itempassive2["MagicDamage","100","0","0","1"]
23AE_Closet_Skill001_LvUp2["PhysicWeaponDamage","6","0","0","1"]
24AE_Closet_Skill001_LvUp3["PhysicWeaponDamage","7","0","0","1"]
25AE_Closet_Skill001_LvUp4["PhysicWeaponDamage","8","0","0","1"]
26AE_Closet_Skill001_LvUp5["PhysicWeaponDamage","10","0","0","1"]
27AE_Closet_Skill002_LvUp2["MagicWeaponDamage","6","0","0","1"]
28AE_Closet_Skill002_LvUp3["MagicWeaponDamage","7","0","0","1"]
29AE_Closet_Skill002_LvUp4["MagicWeaponDamage","8","0","0","1"]
30AE_Closet_Skill002_LvUp5["MagicWeaponDamage","10","0","0","1"]
31AE_Closet_Skill003_LvUp2["ArmorDefense","6","0","0","1"]
32AE_Closet_Skill003_LvUp3["ArmorDefense","7","0","0","1"]
33AE_Closet_Skill003_LvUp4["ArmorDefense","8","0","0","1"]
34AE_Closet_Skill003_LvUp5["ArmorDefense","10","0","0","1"]
35AE_Closet_Skill004_LvUp2["5000","100000","100000","10000","TRUE","0","0","1"]
36AE_Closet_Skill004_LvUp3["5000","200000","200000","10000","TRUE","0","0","1"]
37AE_Closet_Skill004_LvUp4["5000","300000","300000","10000","TRUE","0","0","1"]
38AE_Closet_Skill004_LvUp5["5000","400000","400000","10000","TRUE","0","0","1"]
39AE_Closet_Skill005_LvUp2["5000","400000","400000","10000","TRUE","0","0","1"]
40AE_Closet_Skill005_LvUp3["5000","500000","500000","10000","TRUE","0","0","1"]
41AE_Closet_Skill005_LvUp4["5000","600000","600000","10000","TRUE","0","0","1"]
42AE_Closet_Skill005_LvUp5["5000","700000","700000","10000","TRUE","0","0","1"]
43AE_Closet_Skill006_LvUp2["5000","600000","600000","10000","TRUE","0","0","1"]
44AE_Closet_Skill006_LvUp3["5000","700000","700000","10000","TRUE","0","0","1"]
45AE_Closet_Skill006_LvUp4["5000","800000","800000","10000","TRUE","0","0","1"]
46AE_Closet_Skill006_LvUp5["5000","900000","900000","10000","TRUE","0","0","1"]
47party_dungeon_physicdamageratio_npc_by_pc_count2["PhysicDamageRatio","500","0","0","1"]
48party_dungeon_physicdamageratio_npc_by_pc_count3["PhysicDamageRatio","1000","0","0","1"]
49party_dungeon_physicdamageratio_npc_by_pc_count4["PhysicDamageRatio","1500","0","0","1"]
50party_dungeon_physicdamageratio_npc_by_pc_count5["PhysicDamageRatio","2000","0","0","1"]