Tables / SkillAbnormalEffectLv
SkillAbnormalEffectLv 16,394 rows
| AbnormalEffectLevelId | AbnormalEffectLevelGroupId | AbnormalEffectLevel | Values |
|---|---|---|---|
| 1 | cccc | 2 | ["PhysicDamage","2","0","0","1"] |
| 2 | cccc | 3 | ["PhysicDamage","3","0","0","1"] |
| 3 | cccc | 4 | ["PhysicDamage","4","0","0","1"] |
| 4 | cccc | 5 | ["PhysicDamage","5","0","0","1"] |
| 5 | cccc | 6 | ["PhysicDamage","6","0","0","1"] |
| 6 | cccc | 7 | ["PhysicDamage","7","0","0","1"] |
| 7 | cccc | 8 | ["PhysicDamage","8","0","0","1"] |
| 8 | cccc | 9 | ["PhysicDamage","9","0","0","1"] |
| 9 | cccc | 10 | ["PhysicDamage","10","0","0","1"] |
| 10 | test_charge_1_0 | 2 | ["PhysicDamage","-1000","0","0","1"] |
| 11 | test_charge_1_0 | 3 | ["PhysicDamage","-2000","0","0","1"] |
| 12 | test_charge_1_1 | 2 | ["MagicDamage","-1000","0","0","1"] |
| 13 | test_charge_1_1 | 3 | ["MagicDamage","-2000","0","0","1"] |
| 14 | test_charge_1_2 | 2 | ["PhysicDamageDefense","-1000","0","0","1"] |
| 15 | test_charge_1_2 | 3 | ["PhysicDamageDefense","-2000","0","0","1"] |
| 16 | test_charge_1_3 | 2 | ["MagicDamageDefense","-1000","0","0","1"] |
| 17 | test_charge_1_3 | 3 | ["MagicDamageDefense","-2000","0","0","1"] |
| 18 | test_charge_2_0 | 2 | ["PhysicDamage","1000","0","0","1"] |
| 19 | test_charge_2_1 | 2 | ["MagicDamage","1000","0","0","1"] |
| 20 | test_charge_2_2 | 2 | ["PhysicDamageDefense","1000","0","0","1"] |
| 21 | test_passive | 2 | ["PhysicDamage","100","0","0","1"] |
| 22 | test_itempassive | 2 | ["MagicDamage","100","0","0","1"] |
| 23 | AE_Closet_Skill001_LvUp | 2 | ["PhysicWeaponDamage","6","0","0","1"] |
| 24 | AE_Closet_Skill001_LvUp | 3 | ["PhysicWeaponDamage","7","0","0","1"] |
| 25 | AE_Closet_Skill001_LvUp | 4 | ["PhysicWeaponDamage","8","0","0","1"] |
| 26 | AE_Closet_Skill001_LvUp | 5 | ["PhysicWeaponDamage","10","0","0","1"] |
| 27 | AE_Closet_Skill002_LvUp | 2 | ["MagicWeaponDamage","6","0","0","1"] |
| 28 | AE_Closet_Skill002_LvUp | 3 | ["MagicWeaponDamage","7","0","0","1"] |
| 29 | AE_Closet_Skill002_LvUp | 4 | ["MagicWeaponDamage","8","0","0","1"] |
| 30 | AE_Closet_Skill002_LvUp | 5 | ["MagicWeaponDamage","10","0","0","1"] |
| 31 | AE_Closet_Skill003_LvUp | 2 | ["ArmorDefense","6","0","0","1"] |
| 32 | AE_Closet_Skill003_LvUp | 3 | ["ArmorDefense","7","0","0","1"] |
| 33 | AE_Closet_Skill003_LvUp | 4 | ["ArmorDefense","8","0","0","1"] |
| 34 | AE_Closet_Skill003_LvUp | 5 | ["ArmorDefense","10","0","0","1"] |
| 35 | AE_Closet_Skill004_LvUp | 2 | ["5000","100000","100000","10000","TRUE","0","0","1"] |
| 36 | AE_Closet_Skill004_LvUp | 3 | ["5000","200000","200000","10000","TRUE","0","0","1"] |
| 37 | AE_Closet_Skill004_LvUp | 4 | ["5000","300000","300000","10000","TRUE","0","0","1"] |
| 38 | AE_Closet_Skill004_LvUp | 5 | ["5000","400000","400000","10000","TRUE","0","0","1"] |
| 39 | AE_Closet_Skill005_LvUp | 2 | ["5000","400000","400000","10000","TRUE","0","0","1"] |
| 40 | AE_Closet_Skill005_LvUp | 3 | ["5000","500000","500000","10000","TRUE","0","0","1"] |
| 41 | AE_Closet_Skill005_LvUp | 4 | ["5000","600000","600000","10000","TRUE","0","0","1"] |
| 42 | AE_Closet_Skill005_LvUp | 5 | ["5000","700000","700000","10000","TRUE","0","0","1"] |
| 43 | AE_Closet_Skill006_LvUp | 2 | ["5000","600000","600000","10000","TRUE","0","0","1"] |
| 44 | AE_Closet_Skill006_LvUp | 3 | ["5000","700000","700000","10000","TRUE","0","0","1"] |
| 45 | AE_Closet_Skill006_LvUp | 4 | ["5000","800000","800000","10000","TRUE","0","0","1"] |
| 46 | AE_Closet_Skill006_LvUp | 5 | ["5000","900000","900000","10000","TRUE","0","0","1"] |
| 47 | party_dungeon_physicdamageratio_npc_by_pc_count | 2 | ["PhysicDamageRatio","500","0","0","1"] |
| 48 | party_dungeon_physicdamageratio_npc_by_pc_count | 3 | ["PhysicDamageRatio","1000","0","0","1"] |
| 49 | party_dungeon_physicdamageratio_npc_by_pc_count | 4 | ["PhysicDamageRatio","1500","0","0","1"] |
| 50 | party_dungeon_physicdamageratio_npc_by_pc_count | 5 | ["PhysicDamageRatio","2000","0","0","1"] |