Tables / SkillAbnormalEffect

SkillAbnormalEffect 12,900 rows

IDAbnormalIdAbnormalEffectFxAbnormalEffectTypeValuesAbnormalEffectLvGroupIdDamageAnalyzerException
1000000812100000081NoneEAbnormalEffectType::StatChange["MoveSpeed","-8000","0","0","1"]None0
1000000813100000081NoneEAbnormalEffectType::StatChange["FlySpeed","-8000","0","0","1"]None0
1000000821100000082NoneEAbnormalEffectType::Snare[]None0
1000000822100000082NoneEAbnormalEffectType::StatChange["MoveSpeed","-8000","0","0","1"]None0
1000000823100000082NoneEAbnormalEffectType::StatChange["FlySpeed","-8000","0","0","1"]None0
1000000911100000091NoneEAbnormalEffectType::Snare[]None0
1000000912100000091NoneEAbnormalEffectType::StatChange["MoveSpeed","-9000","0","0","1"]None0
1000000913100000091NoneEAbnormalEffectType::StatChange["FlySpeed","-9000","0","0","1"]None0
1000000921100000092NoneEAbnormalEffectType::Snare[]None0
1000000922100000092NoneEAbnormalEffectType::StatChange["MoveSpeed","-9000","0","0","1"]None0
1000000923100000092NoneEAbnormalEffectType::StatChange["FlySpeed","-9000","0","0","1"]None0
1000001111100000111NoneEAbnormalEffectType::Slow[]None0
1000001112100000111NoneEAbnormalEffectType::StatChange["CombatSpeed","-1000","0","0","1"]None0
1000001121100000112NoneEAbnormalEffectType::Slow[]None0
1000001122100000112NoneEAbnormalEffectType::StatChange["CombatSpeed","-1000","0","0","1"]None0
1000001211100000121NoneEAbnormalEffectType::Slow[]None0
1000001212100000121NoneEAbnormalEffectType::StatChange["CombatSpeed","-2000","0","0","1"]None0
1000001221100000122NoneEAbnormalEffectType::Slow[]None0
1000001222100000122NoneEAbnormalEffectType::StatChange["CombatSpeed","-2000","0","0","1"]None0
1000001311100000131NoneEAbnormalEffectType::Slow[]None0
1000001312100000131NoneEAbnormalEffectType::StatChange["CombatSpeed","-3000","0","0","1"]None0
1000001321100000132NoneEAbnormalEffectType::Slow[]None0
1000001322100000132NoneEAbnormalEffectType::StatChange["CombatSpeed","-3000","0","0","1"]None0
1000001411100000141NoneEAbnormalEffectType::Slow[]None0
1000001412100000141NoneEAbnormalEffectType::StatChange["CombatSpeed","-4000","0","0","1"]None0
1000001421100000142NoneEAbnormalEffectType::Slow[]None0
1000001422100000142NoneEAbnormalEffectType::StatChange["CombatSpeed","-4000","0","0","1"]None0
1000001511100000151NoneEAbnormalEffectType::Slow[]None0
1000001512100000151NoneEAbnormalEffectType::StatChange["CombatSpeed","-5000","0","0","1"]None0
1000001521100000152NoneEAbnormalEffectType::Slow[]None0
1000001522100000152NoneEAbnormalEffectType::StatChange["CombatSpeed","-5000","0","0","1"]None0
1000001611100000161NoneEAbnormalEffectType::Slow[]None0
1000001612100000161NoneEAbnormalEffectType::StatChange["CombatSpeed","-6000","0","0","1"]None0
1000001621100000162NoneEAbnormalEffectType::Slow[]None0
1000001622100000162NoneEAbnormalEffectType::StatChange["CombatSpeed","-6000","0","0","1"]None0
1000001711100000171NoneEAbnormalEffectType::Slow[]None0
1000001712100000171NoneEAbnormalEffectType::StatChange["CombatSpeed","-7000","0","0","1"]None0
1000001721100000172NoneEAbnormalEffectType::Slow[]None0
1000001722100000172NoneEAbnormalEffectType::StatChange["CombatSpeed","-7000","0","0","1"]None0
1000001811100000181NoneEAbnormalEffectType::Slow[]None0
1000001812100000181NoneEAbnormalEffectType::StatChange["CombatSpeed","-8000","0","0","1"]None0
1000001821100000182NoneEAbnormalEffectType::Slow[]None0
1000001822100000182NoneEAbnormalEffectType::StatChange["CombatSpeed","-8000","0","0","1"]None0
1000001911100000191NoneEAbnormalEffectType::Slow[]None0
1000001912100000191NoneEAbnormalEffectType::StatChange["CombatSpeed","-9000","0","0","1"]None0
1000001921100000192NoneEAbnormalEffectType::Slow[]None0
1000001922100000192NoneEAbnormalEffectType::StatChange["CombatSpeed","-9000","0","0","1"]None0
1000002011100000201NoneEAbnormalEffectType::Hold[]None0
1000002021100000202NoneEAbnormalEffectType::Hold[]None0
1000003011100000301NoneEAbnormalEffectType::Rotate["FALSE"]None0