Tables / SkillAbnormalEffect

SkillAbnormalEffect 12,900 rows

IDAbnormalIdAbnormalEffectFxAbnormalEffectTypeValuesAbnormalEffectLvGroupIdDamageAnalyzerException
19002024719002024NoneEAbnormalEffectType::StatChange["DamageRatio","2000","0","0","1"]None0
19002024819002024NoneEAbnormalEffectType::StatChange["DefenseRatio","2500","0","0","1"]None0
19002025119002025NoneEAbnormalEffectType::StatChange["MaxHPRatio","8000","0","0","1"]None0
19002025219002025NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","1750","0","0","1"]None0
19002025319002025NoneEAbnormalEffectType::StatChange["DecreaseDamage","2000","0","0","1"]None0
19002025419002025NoneEAbnormalEffectType::StatChange["BlockRatio","8500","0","0","1"]None0
19002025519002025NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002025619002025NoneEAbnormalEffectType::StatChange["AccuracyRatio","6800","0","0","1"]None0
19002025719002025NoneEAbnormalEffectType::StatChange["DamageRatio","2000","0","0","1"]None0
19002025819002025NoneEAbnormalEffectType::StatChange["DefenseRatio","2500","0","0","1"]None0
19002026119002026NoneEAbnormalEffectType::StatChange["MaxHPRatio","9000","0","0","1"]None0
19002026219002026NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","1750","0","0","1"]None0
19002026319002026NoneEAbnormalEffectType::StatChange["DecreaseDamage","2000","0","0","1"]None0
19002026419002026NoneEAbnormalEffectType::StatChange["BlockRatio","10000","0","0","1"]None0
19002026519002026NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002026619002026NoneEAbnormalEffectType::StatChange["AccuracyRatio","8000","0","0","1"]None0
19002026719002026NoneEAbnormalEffectType::StatChange["DamageRatio","2250","0","0","1"]None0
19002026819002026NoneEAbnormalEffectType::StatChange["DefenseRatio","2750","0","0","1"]None0
19002027119002027NoneEAbnormalEffectType::StatChange["MaxHPRatio","10000","0","0","1"]None0
19002027219002027NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","1750","0","0","1"]None0
19002027319002027NoneEAbnormalEffectType::StatChange["DecreaseDamage","2000","0","0","1"]None0
19002027419002027NoneEAbnormalEffectType::StatChange["BlockRatio","10000","0","0","1"]None0
19002027519002027NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002027619002027NoneEAbnormalEffectType::StatChange["AccuracyRatio","10000","0","0","1"]None0
19002027719002027NoneEAbnormalEffectType::StatChange["DamageRatio","2500","0","0","1"]None0
19002027819002027NoneEAbnormalEffectType::StatChange["DefenseRatio","3000","0","0","1"]None0
19002028119002028NoneEAbnormalEffectType::StatChange["MaxHPRatio","12000","0","0","1"]None0
19002028219002028NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","2000","0","0","1"]None0
19002028319002028NoneEAbnormalEffectType::StatChange["DecreaseDamage","2500","0","0","1"]None0
19002028419002028NoneEAbnormalEffectType::StatChange["BlockRatio","10000","0","0","1"]None0
19002028519002028NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002028619002028NoneEAbnormalEffectType::StatChange["AccuracyRatio","10000","0","0","1"]None0
19002028719002028NoneEAbnormalEffectType::StatChange["DamageRatio","3000","0","0","1"]None0
19002028819002028NoneEAbnormalEffectType::StatChange["DefenseRatio","3500","0","0","1"]None0
19002029119002029NoneEAbnormalEffectType::StatChange["MaxHPRatio","15000","0","0","1"]None0
19002029219002029NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","2500","0","0","1"]None0
19002029319002029NoneEAbnormalEffectType::StatChange["DecreaseDamage","3000","0","0","1"]None0
19002029419002029NoneEAbnormalEffectType::StatChange["BlockRatio","10000","0","0","1"]None0
19002029519002029NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002029619002029NoneEAbnormalEffectType::StatChange["AccuracyRatio","10000","0","0","1"]None0
19002029719002029NoneEAbnormalEffectType::StatChange["DamageRatio","3500","0","0","1"]None0
19002029819002029NoneEAbnormalEffectType::StatChange["DefenseRatio","4000","0","0","1"]None0
19002030119002030NoneEAbnormalEffectType::StatChange["MaxHPRatio","20000","0","0","1"]None0
19002030219002030NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","3500","0","0","1"]None0
19002030319002030NoneEAbnormalEffectType::StatChange["DecreaseDamage","4000","0","0","1"]None0
19002030419002030NoneEAbnormalEffectType::StatChange["BlockRatio","10000","0","0","1"]None0
19002030519002030NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002030619002030NoneEAbnormalEffectType::StatChange["AccuracyRatio","10000","0","0","1"]None0
19002030719002030NoneEAbnormalEffectType::StatChange["DamageRatio","4000","0","0","1"]None0
19002030819002030NoneEAbnormalEffectType::StatChange["DefenseRatio","5000","0","0","1"]None0