Tables / SkillAbnormalEffect

SkillAbnormalEffect 12,900 rows

IDAbnormalIdAbnormalEffectFxAbnormalEffectTypeValuesAbnormalEffectLvGroupIdDamageAnalyzerException
19002002319002002NoneEAbnormalEffectType::StatChange["DecreaseDamage","500","0","0","1"]None0
19002002419002002NoneEAbnormalEffectType::StatChange["BlockRatio","1500","0","0","1"]None0
19002002519002002NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002002619002002NoneEAbnormalEffectType::StatChange["AccuracyRatio","1000","0","0","1"]None0
19002002719002002NoneEAbnormalEffectType::StatChange["DamageRatio","500","0","0","1"]None0
19002002819002002NoneEAbnormalEffectType::StatChange["DefenseRatio","1000","0","0","1"]None0
19002003119002003NoneEAbnormalEffectType::StatChange["MaxHPRatio","3000","0","0","1"]None0
19002003219002003NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","500","0","0","1"]None0
19002003319002003NoneEAbnormalEffectType::StatChange["DecreaseDamage","1000","0","0","1"]None0
19002003419002003NoneEAbnormalEffectType::StatChange["BlockRatio","2500","0","0","1"]None0
19002003519002003NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002003619002003NoneEAbnormalEffectType::StatChange["AccuracyRatio","2000","0","0","1"]None0
19002003719002003NoneEAbnormalEffectType::StatChange["DamageRatio","750","0","0","1"]None0
19002003819002003NoneEAbnormalEffectType::StatChange["DefenseRatio","1250","0","0","1"]None0
19002004119002004NoneEAbnormalEffectType::StatChange["MaxHPRatio","3500","0","0","1"]None0
19002004219002004NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","750","0","0","1"]None0
19002004319002004NoneEAbnormalEffectType::StatChange["DecreaseDamage","1250","0","0","1"]None0
19002004419002004NoneEAbnormalEffectType::StatChange["BlockRatio","4000","0","0","1"]None0
19002004519002004NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002004619002004NoneEAbnormalEffectType::StatChange["AccuracyRatio","3200","0","0","1"]None0
19002004719002004NoneEAbnormalEffectType::StatChange["DamageRatio","1250","0","0","1"]None0
19002004819002004NoneEAbnormalEffectType::StatChange["DefenseRatio","1750","0","0","1"]None0
19002005119002005NoneEAbnormalEffectType::StatChange["MaxHPRatio","4000","0","0","1"]None0
19002005219002005NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","1000","0","0","1"]None0
19002005319002005NoneEAbnormalEffectType::StatChange["DecreaseDamage","1500","0","0","1"]None0
19002005419002005NoneEAbnormalEffectType::StatChange["BlockRatio","5000","0","0","1"]None0
19002005519002005NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002005619002005NoneEAbnormalEffectType::StatChange["AccuracyRatio","4000","0","0","1"]None0
19002005719002005NoneEAbnormalEffectType::StatChange["DamageRatio","1500","0","0","1"]None0
19002005819002005NoneEAbnormalEffectType::StatChange["DefenseRatio","2000","0","0","1"]None0
19002006119002006NoneEAbnormalEffectType::StatChange["MaxHPRatio","5000","0","0","1"]None0
19002006219002006NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","1500","0","0","1"]None0
19002006319002006NoneEAbnormalEffectType::StatChange["DecreaseDamage","2000","0","0","1"]None0
19002006419002006NoneEAbnormalEffectType::StatChange["BlockRatio","6000","0","0","1"]None0
19002006519002006NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002006619002006NoneEAbnormalEffectType::StatChange["AccuracyRatio","4800","0","0","1"]None0
19002006719002006NoneEAbnormalEffectType::StatChange["DamageRatio","1750","0","0","1"]None0
19002006819002006NoneEAbnormalEffectType::StatChange["DefenseRatio","2250","0","0","1"]None0
19002007119002007NoneEAbnormalEffectType::StatChange["MaxHPRatio","7000","0","0","1"]None0
19002007219002007NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","1500","0","0","1"]None0
19002007319002007NoneEAbnormalEffectType::StatChange["DecreaseDamage","2000","0","0","1"]None0
19002007419002007NoneEAbnormalEffectType::StatChange["BlockRatio","7500","0","0","1"]None0
19002007519002007NoneEAbnormalEffectType::CastSkill["10000000000","1000007","0"]None0
19002007619002007NoneEAbnormalEffectType::StatChange["AccuracyRatio","6000","0","0","1"]None0
19002007719002007NoneEAbnormalEffectType::StatChange["DamageRatio","2000","0","0","1"]None0
19002007819002007NoneEAbnormalEffectType::StatChange["DefenseRatio","2500","0","0","1"]None0
19002008119002008NoneEAbnormalEffectType::StatChange["MaxHPRatio","8000","0","0","1"]None0
19002008219002008NoneEAbnormalEffectType::StatChange["AmplifyAllDamage","1500","0","0","1"]None0
19002008319002008NoneEAbnormalEffectType::StatChange["DecreaseDamage","2000","0","0","1"]None0
19002008419002008NoneEAbnormalEffectType::StatChange["BlockRatio","8500","0","0","1"]None0