Tables / Credit
Credit 1,027 rows
| Name | Role | Team | Department | bHighLight |
|---|---|---|---|---|
| Seung-Uk Kim | Artist | Character Team 4 | Art | 0 |
| Seung-Won Lee | Programmer | None | Purple Works Division | 0 |
| Seung-Woo Han | Programmer | Server Team 3 | Programming | 0 |
| Seung-Woo Lee | Programmer | Client Team 3 | Programming | 0 |
| Seung-Yeon Kim | Artist | Monster Animation Team | Art | 0 |
| Seung-Yong Jang | Programmer | Server Team 2 | Programming | 0 |
| Seung-gi Lee | Foley Artist | None | Sound Division | 0 |
| Sharoe Pan | Lead | None | Platform Service Department | 0 |
| Shin-Ho Kang | Programmer | Client Team 1 | Programming | 0 |
| Shin-Kyu Lee | Productivity Analyst | None | Global Platform Task Force | 0 |
| Shin-ku Jung | Head of Division | None | Service Management Division | 0 |
| Si-Cheol Lee | Senior QA Engineer | None | Platform QA Division | 0 |
| Si-Hyun Park | Head of Division | None | Publishing Data Analytics Division | 0 |
| Si-Jin Kim | Member | None | Publishing Data Analytics Division | 0 |
| Signal Space Lab | Sound Post Production | None | Sound Division | 0 |
| Simon Franglen | Composer | None | None | 1 |
| Simon Franglen | Composer | None | Sound Division | 0 |
| Sin-Hye Lee | Designer | Combat Design Team 1 | Game Design | 0 |
| So-Hee Kang | Project Manager | None | Motion Capture Studio | 0 |
| So-Jeong Lee | Designer | Quest Design Team | Game Design | 0 |
| So-Min Jin | Member | None | User Growth Platform Service Division | 0 |
| So-Yeon Ahn | Designer | World Design Team | Game Design | 0 |
| So-Yeon Lim | Artist | Environment B Team 3 | Art | 0 |
| So-Yeon Moon | Sound Designer | None | Sound Division | 0 |
| So-Yeon Yoo | Lead Service Operator | None | Purple Planning Division | 0 |
| So-Youn Park | Project Staff | Art Support Team | Art | 0 |
| So-Young Joo | Business Management Analyst | None | Business Management | 0 |
| So-Young Min | Member | None | Data Platform Division | 0 |
| Sojeong Chou | Member | None | Mobile Business Department | 0 |
| Sol Yoon | Designer | Party Dungeon Design Team | Game Design | 0 |
| Sol Yun | Lead | PM Team 2 | Project Management | 0 |
| Song-Yi Yi | Member | None | Infrastructure Operations Division | 0 |
| Soo-Bin Seo | Project Staff | Art Support Team | Art | 0 |
| Soo-In Lee | Designer | None | Purple Planning Division | 0 |
| Soo-Jin Na | Project Manager | None | Global Platform Task Force | 0 |
| Soo-Jung Chae | Platform Backend Designer | None | Publishing Platform Development Division | 0 |
| Soo-Jung Hur | Designer | Combat Design Team 1 | Game Design | 0 |
| Soo-Mee Lim | Designer | Content System Design | Game Design | 0 |
| Soo-Yeon Cho | Designer | None | Purple Planning Division | 0 |
| Soo-Young Jung | Member | None | User Growth Platform Service Division | 0 |
| Sooh-yun Yim | Lead | None | User Growth Platform Service Division | 0 |
| Soon Yu | Member | None | User Growth Platform Service Division | 0 |
| Soon-Yong Hwang | Lead | None | Infrastructure Operations Division | 0 |
| Soon-Young Kim | Member | None | User Growth Platform Service Division | 0 |
| Steven Edwards | Project Staff | Art Support Team | Art | 0 |
| Su-Bin Kim | Designer | Monster Design Team | Game Design | 0 |
| Su-Ho Jung | QA Engineer | None | General QA Division | 0 |
| Su-Hyuk Park | Lead | None | Data Platform Division | 0 |
| Su-Hyung Park | Lead | None | Game Development Infra Support Division | 0 |
| Su-Il Kim | Lead | Environment A Team 2 | Art | 0 |