Skills / #19380010
Assault Blow
A

Assault Blow

Active None None ID 19380010

Selects a target within 20m and deals <chat_combat>{se_dmg:1938000021:SkillUIMinDmgSum}-{se_dmg:1938000024:SkillUIMaxDmgSum}</> damage to up to 4 enemies within 4m of the target with a {se:1938000025:effect_value05:divide100}% chance to inflict Stun for {se:1938000025:effect_value02:time}. Increases Attack by {abe:1001001011:value02:divide100}% for {se:1170001012:effect_value02:time} on hit. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to targets hit.

Costs

NeedCostMp
0
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
1

Cast & range

CastingTime
0
NeedCoolTime
120000
NeedCoolTimeMin
0
CoolTimeStat
1
NeedSkillUseRange
2000
NeedWeaponUseRange
0
GroundRadius
0
GroundSkillRadius
0

Targeting

TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
190000003
SkillDamageType
ESkillDamageType::Physic
SkillCombatType
1
NeedMainWeaponTypes
[
    "EWeaponType::Gauntlet"
]
AttributeType
ESkillAttributeType::None
CategoryTypeList
[
    "ESkillCategoryType::Attack",
    "ESkillCategoryType::Debuff"
]

Chain & triggers

ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
bIsStigmaSkill
1
ToggleOnAbnormalId
0
ChargeId
0
AutoUseId
0
SkillAutoType
ESkillAutoType::On

All fields (102)

Show raw columns
ID
19380010
SkillLvMax
40
SkillLvGroupId
None
SkillString_Key
STR_SKILL_PC_FIGHTER_19380010
SkillAttackTypeText
None
SkillGrade
EItemGrade::Common
SkillType
ESkillType::Active
SkillSubType
ESkillSubType::None
IsBasicSkill
0
IsInterruptSkill
0
IsCancelSkill
1
ChargeId
0
IgnoreCannotUseSkill
0
CastingTime
0
GroupCoolTimeId
19380000
MoveableInUse
0
MoveableInCasting
0
MoveableInGround
0
GlideInUse
0
UnableWhenCanNotMoveControl
0
AdjustMoveSpeed
0
OverlapSkillType
ESkillOverlapType::None
SkillAutoFollowIgnore
0
SkillDispositionType
ESkillDispositionType::Negative
SkillDamageType
ESkillDamageType::Physic
SkillCombatType
1
NeedMainWeaponTypes
[
    "EWeaponType::Gauntlet"
]
TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
190000003
NeedSkillUseRange
2000
NeedSkillUseHeightRange
2000
NeedWeaponUseRange
0
NeedWeaponUseHeightRange
0
NeedSkillFollowRange
1900
NeedSkillFollowHeightRange
1900
CoolTimeStat
1
NeedCoolTimeMin
0
NeedCoolTime
120000
NeedCostMp
0
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
1
SkillCasterFx
None
SkillTargetFx
None
ImpulseStrength
3600
AnimationName
Fighter_GlideSkill_01
CastingAnimationName
None
GroundAnimationName
None
SkillEffectTimeDataList
[
    {
        "SkillEffectFilterId": {
            "Value": 190000000
        },
        "SkillEffectGroupId": {
            "Value": 193800101
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 190000003
        },
        "SkillEffectGroupId": {
            "Value": 193800102
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    }
]
SkillIcon
Skill/ICON_CO_SKILL_003
RotateType
ERotateType::All
RotateImmediately
0
RotateSync
0
IgnoreLockOn
1
IgnoreCollision
0
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
ChainSkillDeactivateType
EChainSkillDeactiveType::None
bIsStigmaSkill
1
ToggleOnAbnormalId
0
AutoLoadType
ESkillAutoLoadType::None
AutoLoadCount
0
AutoLoadTimeList
[]
CastingDecalName
None
IgnoreUseAim
0
ExtendingWeaponDistanceRange
1
ExtendingWeaponFilter
0
ProjectileTargetLocationType
ESkillTargetLocationTypeForProjectileAttackmove::ProjectileFire
NotFollow
0
HideSkillfloater
1
HideSkillGauge
EHideSkillGauge::None
IsAttackOnSkill
1
AttackOffBySkillStart
0
AttributeType
ESkillAttributeType::None
CategoryTypeList
[
    "ESkillCategoryType::Attack",
    "ESkillCategoryType::Debuff"
]
bProxyUsingSkill
0
bUseSkillFlush
0
CanUseWhenPeaceState
0
CanUseWhenElementalSummonSpawned
[]
CanUseSkillCostType
ECanUseSkillCostType::None
CanUseSkillCostValue
0
CancelExceptionSkillIdList
[]
GroundRadius
0
GroundHeight
0
GroundSkillRadius
0
ChannelingId
0
BanGroupId
0
AutoUseId
0
bAutoBattleOff
0
WideCastingAlertTime
0
WideCastingAlertSequence
1
ProjectileTargetFilter
0
SkillAutoType
ESkillAutoType::On
ContextSkillSlotRegisterType
EContextSkillSlotRegisterType::All
DamageAnalyzerSkillIdOverride
19380000
icon
Skill/ICON_CO_SKILL_003.webp