Summon: Ancient Spirit
Summons an Ancient Spirit for 30s and grants Four Elements status each time the Ancient Spirit uses its skill. The Ancient Spirit uses a skill on a target within 20m which deals <chat_combat>{se_dmg:1625000111:SkillUIMinDmgsum}-{se_dmg:1625000111:SkillUIMaxDmgsum}</> damage to up to 4 enemies within 4m. Permanently increases the summoned Ancient Spirit's stats by 20% and Attack by {abe:1625000021:value02:divide100}% and multiplies the activation chance and damage of [Spirit's Descent] by 1.5 for {se:1625002023:effect_value02:time}. Continues fighting using basic attacks and reuses its skill after 3 basic attacks. It is dismissed upon selecting the summon icon. Each skill level increases the Ancient Spirit's Attack, Defense, Accuracy, and Critical Hit by 2%. 20 Stagger Gauge Damage
Costs
Cast & range
Targeting
[
"EWeaponType::Orb"
][
"ESkillCategoryType::Spawn"
]Chain & triggers
All fields (102)
Show raw columns
[
"EWeaponType::Orb"
][
{
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},
"SkillEffectGroupId": {
"Value": 162500001
},
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}
},
{
"SkillEffectFilterId": {
"Value": 160000000
},
"SkillEffectGroupId": {
"Value": 162500502
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
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}
},
{
"SkillEffectFilterId": {
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"SkillEffectGroupId": {
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},
"ProjectileId": {
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}
},
{
"SkillEffectFilterId": {
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}
}
][]
[
"ESkillCategoryType::Spawn"
][
"EElementalSummonGroupType::None",
"EElementalSummonGroupType::Fire",
"EElementalSummonGroupType::Water",
"EElementalSummonGroupType::Wind",
"EElementalSummonGroupType::Earth"
][]