Skills / #16250020
Summon: Ancient Spirit
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Summon: Ancient Spirit

Active None None ID 16250020

Summons an Ancient Spirit for 30s and grants Four Elements status each time the Ancient Spirit uses its skill. The Ancient Spirit uses a skill on a target within 20m which deals <chat_combat>{se_dmg:1625000111:SkillUIMinDmgsum}-{se_dmg:1625000111:SkillUIMaxDmgsum}</> damage to up to 4 enemies within 4m. Permanently increases the summoned Ancient Spirit's Attack by {abe:1625000021:value02:divide100}% and multiplies the activation chance and damage of [Spirit's Descent] by 1.5 for {se:1625002023:effect_value02:time}. Continues fighting using basic attacks and reuses its skill after 7 basic attacks. It is dismissed upon selecting the summon icon. Each skill level increases the Ancient Spirit's Attack, Defense, Accuracy, and Critical Hit by 2%. 20 Stagger Gauge Damage

Costs

NeedCostMp
200
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
0

Cast & range

CastingTime
0
NeedCoolTime
90000
NeedCoolTimeMin
0
CoolTimeStat
1
NeedSkillUseRange
2000
NeedWeaponUseRange
0
GroundRadius
0
GroundSkillRadius
0

Targeting

TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
160000001
SkillDamageType
ESkillDamageType::Magic
SkillCombatType
1
NeedMainWeaponTypes
[
    "EWeaponType::Orb"
]
AttributeType
ESkillAttributeType::None
CategoryTypeList
[
    "ESkillCategoryType::Spawn"
]

Chain & triggers

ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
bIsStigmaSkill
1
ToggleOnAbnormalId
0
ChargeId
0
AutoUseId
5
SkillAutoType
ESkillAutoType::On

All fields (102)

Show raw columns
ID
16250020
SkillLvMax
25
SkillLvGroupId
None
SkillString_Key
STR_SKILL_PC_ELEMENTALIST_16250020
SkillAttackTypeText
None
SkillGrade
EItemGrade::Common
SkillType
ESkillType::Active
SkillSubType
ESkillSubType::None
IsBasicSkill
0
IsInterruptSkill
0
IsCancelSkill
1
ChargeId
0
IgnoreCannotUseSkill
0
CastingTime
0
GroupCoolTimeId
16250000
MoveableInUse
1
MoveableInCasting
0
MoveableInGround
0
GlideInUse
0
UnableWhenCanNotMoveControl
0
AdjustMoveSpeed
1
OverlapSkillType
ESkillOverlapType::None
SkillAutoFollowIgnore
0
SkillDispositionType
ESkillDispositionType::Negative
SkillDamageType
ESkillDamageType::Magic
SkillCombatType
1
NeedMainWeaponTypes
[
    "EWeaponType::Orb"
]
TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
160000001
NeedSkillUseRange
2000
NeedSkillUseHeightRange
2000
NeedWeaponUseRange
0
NeedWeaponUseHeightRange
0
NeedSkillFollowRange
1900
NeedSkillFollowHeightRange
1900
CoolTimeStat
1
NeedCoolTimeMin
0
NeedCoolTime
90000
NeedCostMp
200
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
0
SkillCasterFx
None
SkillTargetFx
None
ImpulseStrength
4000
AnimationName
Elementalist_Skill025_A
CastingAnimationName
None
GroundAnimationName
None
SkillEffectTimeDataList
[
    {
        "SkillEffectFilterId": {
            "Value": 160000001
        },
        "SkillEffectGroupId": {
            "Value": 162500001
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 160000000
        },
        "SkillEffectGroupId": {
            "Value": 162500202
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    }
]
SkillIcon
Skill/ICON_EL_SKILL_025
RotateType
ERotateType::All
RotateImmediately
0
RotateSync
0
IgnoreLockOn
0
IgnoreCollision
0
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
ChainSkillDeactivateType
EChainSkillDeactiveType::None
bIsStigmaSkill
1
ToggleOnAbnormalId
0
AutoLoadType
ESkillAutoLoadType::None
AutoLoadCount
0
AutoLoadTimeList
[]
CastingDecalName
None
IgnoreUseAim
0
ExtendingWeaponDistanceRange
1
ExtendingWeaponFilter
0
ProjectileTargetLocationType
ESkillTargetLocationTypeForProjectileAttackmove::ProjectileFire
NotFollow
0
HideSkillfloater
1
HideSkillGauge
EHideSkillGauge::None
IsAttackOnSkill
1
AttackOffBySkillStart
0
AttributeType
ESkillAttributeType::None
CategoryTypeList
[
    "ESkillCategoryType::Spawn"
]
bProxyUsingSkill
0
bUseSkillFlush
0
CanUseWhenPeaceState
0
CanUseWhenElementalSummonSpawned
[
    "EElementalSummonGroupType::None",
    "EElementalSummonGroupType::Fire",
    "EElementalSummonGroupType::Water",
    "EElementalSummonGroupType::Wind",
    "EElementalSummonGroupType::Earth"
]
CanUseSkillCostType
ECanUseSkillCostType::None
CanUseSkillCostValue
0
CancelExceptionSkillIdList
[]
GroundRadius
0
GroundHeight
0
GroundSkillRadius
0
ChannelingId
0
BanGroupId
1003
AutoUseId
5
bAutoBattleOff
0
WideCastingAlertTime
0
WideCastingAlertSequence
1
ProjectileTargetFilter
0
SkillAutoType
ESkillAutoType::On
ContextSkillSlotRegisterType
EContextSkillSlotRegisterType::All
DamageAnalyzerSkillIdOverride
16250000
icon
Skill/ICON_EL_SKILL_025.webp