Skills / #16111450
Summon: Water Spirit
S

Summon: Water Spirit

Active None Water ID 16111450

Summons a Water Spirit. The Water Spirit uses a skill which deals <chat_combat>{se_dmg:1611000111:SkillUIMinDmgsum}-{se_dmg:1611000111:SkillUIMaxDmgsum}</> Water damage to a target within 20m. Permanently increases the summoned Water Spirit's stats by 20%. Continues fighting using basic attacks with a 15% chance to use its skill, restores {se:1699000211:effect_value02} of the Spiritmaster's MP, and has a {abe:1611004011:value02:divide100}% chance to inflict Root on the target for {se:1611004711:effect_value02:time} each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Water Spirit's Attack and Critical Hit by 2%. 7 Stagger Gauge Damage Spirit Skill Cooldown: 3s

Costs

NeedCostMp
75
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
0

Cast & range

CastingTime
0
NeedCoolTime
15000
NeedCoolTimeMin
0
CoolTimeStat
1
NeedSkillUseRange
2000
NeedWeaponUseRange
0
GroundRadius
0
GroundSkillRadius
0

Targeting

TargetProcessType
ESkillTargetProcessType::MainSelf
TargetFilterId
160000051
SkillDamageType
ESkillDamageType::Magic
SkillCombatType
0
NeedMainWeaponTypes
[
    "EWeaponType::Orb"
]
AttributeType
ESkillAttributeType::Water
CategoryTypeList
[
    "ESkillCategoryType::Spawn"
]

Chain & triggers

ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
bIsStigmaSkill
0
ToggleOnAbnormalId
0
ChargeId
0
AutoUseId
17
SkillAutoType
ESkillAutoType::On

All fields (102)

Show raw columns
ID
16111450
SkillLvMax
40
SkillLvGroupId
None
SkillString_Key
STR_SKILL_PC_ELEMENTALIST_16111450
SkillAttackTypeText
None
SkillGrade
EItemGrade::Common
SkillType
ESkillType::Active
SkillSubType
ESkillSubType::None
IsBasicSkill
0
IsInterruptSkill
0
IsCancelSkill
1
ChargeId
0
IgnoreCannotUseSkill
0
CastingTime
0
GroupCoolTimeId
16110000
MoveableInUse
1
MoveableInCasting
0
MoveableInGround
0
GlideInUse
0
UnableWhenCanNotMoveControl
0
AdjustMoveSpeed
1
OverlapSkillType
ESkillOverlapType::None
SkillAutoFollowIgnore
0
SkillDispositionType
ESkillDispositionType::Positive
SkillDamageType
ESkillDamageType::Magic
SkillCombatType
0
NeedMainWeaponTypes
[
    "EWeaponType::Orb"
]
TargetProcessType
ESkillTargetProcessType::MainSelf
TargetFilterId
160000051
NeedSkillUseRange
2000
NeedSkillUseHeightRange
2100
NeedWeaponUseRange
0
NeedWeaponUseHeightRange
0
NeedSkillFollowRange
1900
NeedSkillFollowHeightRange
2000
CoolTimeStat
1
NeedCoolTimeMin
0
NeedCoolTime
15000
NeedCostMp
75
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
0
SkillCasterFx
None
SkillTargetFx
None
ImpulseStrength
3600
AnimationName
Elementalist_Skill011_B
CastingAnimationName
None
GroundAnimationName
None
SkillEffectTimeDataList
[
    {
        "SkillEffectFilterId": {
            "Value": 160000051
        },
        "SkillEffectGroupId": {
            "Value": 161100001
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 160000000
        },
        "SkillEffectGroupId": {
            "Value": 161114502
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    }
]
SkillIcon
Skill/ICON_EL_SKILL_011
RotateType
ERotateType::All
RotateImmediately
0
RotateSync
0
IgnoreLockOn
0
IgnoreCollision
0
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
ChainSkillDeactivateType
EChainSkillDeactiveType::None
bIsStigmaSkill
0
ToggleOnAbnormalId
0
AutoLoadType
ESkillAutoLoadType::None
AutoLoadCount
0
AutoLoadTimeList
[]
CastingDecalName
None
IgnoreUseAim
0
ExtendingWeaponDistanceRange
1
ExtendingWeaponFilter
0
ProjectileTargetLocationType
ESkillTargetLocationTypeForProjectileAttackmove::ProjectileFire
NotFollow
0
HideSkillfloater
1
HideSkillGauge
EHideSkillGauge::None
IsAttackOnSkill
0
AttackOffBySkillStart
0
AttributeType
ESkillAttributeType::Water
CategoryTypeList
[
    "ESkillCategoryType::Spawn"
]
bProxyUsingSkill
0
bUseSkillFlush
0
CanUseWhenPeaceState
0
CanUseWhenElementalSummonSpawned
[
    "EElementalSummonGroupType::None",
    "EElementalSummonGroupType::Fire",
    "EElementalSummonGroupType::Water",
    "EElementalSummonGroupType::Earth",
    "EElementalSummonGroupType::Wind",
    "EElementalSummonGroupType::Ancient"
]
CanUseSkillCostType
ECanUseSkillCostType::None
CanUseSkillCostValue
0
CancelExceptionSkillIdList
[]
GroundRadius
0
GroundHeight
0
GroundSkillRadius
0
ChannelingId
0
BanGroupId
1003
AutoUseId
17
bAutoBattleOff
0
WideCastingAlertTime
0
WideCastingAlertSequence
1
ProjectileTargetFilter
0
SkillAutoType
ESkillAutoType::On
ContextSkillSlotRegisterType
EContextSkillSlotRegisterType::All
DamageAnalyzerSkillIdOverride
16110000
icon
Skill/ICON_EL_SKILL_011.webp