Hibernation
Grants Hibernation to the caster for {se:1541003012:effect_value02:time}. Increases Incoming Heal by {abe:1541005013:value02:divide100}% and the caster is immune to damage and status effects when granted Hibernation. Restores 5% Max HP every 1s for the duration. Triggers when the caster is afflicted with an Impact-type status. Using [Remove Hibernation] while Hibernation is active will have a {se:1541005911:effect_value05:divide100}% chance to inflict Frost on up to 4 enemies within 4m of the caster for {se:1541005911:effect_value02:time} and immediately remove both the Impact-type status and Hibernation effects, restore {se:1541000112:effect_value02:divide100}% Max HP, and move the caster backward. 100% chance to inflict Frost on NPC targets. Cannot block certain powerful attacks and is unaffected by cooldown increase effects.
Costs
Cast & range
Targeting
[
"EWeaponType::Magicbook"
][
"ESkillCategoryType::Buff"
]Chain & triggers
All fields (102)
Show raw columns
[
"EWeaponType::Magicbook"
][
{
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{
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{
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{
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}
][]
[
"ESkillCategoryType::Buff"
][]
[
{
"Value": 15410005
}
]