Insignia Explosion
Select a target within 20m to deal <chat_combat>{se_dmg:1313013011:SkillUIMinDmgsum}-{se_dmg:1313013011:SkillUIMaxDmgsum}</> damage to up to 4 enemies within 4m, then rotate them and inflict Stun for {se:1313013023:effect_value02:time}. Keep 2 stacks of Insignias after hit. Stun chance is doubled on NPC targets. Damage and Stun chance increases based on Insignia stacks. 1 stack: <chat_combat>{se_dmg:1313013013:SkillUIMinDmgsum}-{se_dmg:1313013013:SkillUIMaxDmgsum}</> damage, {se:1313013023:effect_value05:divide100}% Stun chance 2 stacks: <chat_combat>{se_dmg:1313013015:SkillUIMinDmgsum}-{se_dmg:1313013015:SkillUIMaxDmgsum}</> damage, {se:1313013025:effect_value05:divide100}% Stun chance 3 stacks: <chat_combat>{se_dmg:1313013017:SkillUIMinDmgsum}-{se_dmg:1313013017:SkillUIMaxDmgsum}</> damage, {se:1313013027:effect_value05:divide100}% Stun chance 4 stacks: <chat_combat>{se_dmg:1313013019:SkillUIMinDmgsum}-{se_dmg:1313013019:SkillUIMaxDmgsum}</> damage, {se:1313013029:effect_value05:divide100}% Stun chance 5 stacks: <chat_combat>{se_dmg:1313013021:SkillUIMinDmgsum}-{se_dmg:1313013021:SkillUIMaxDmgsum}</> damage, {se:1313013031:effect_value05:divide100}% Stun chance 7 Stagger Gauge Damage
Costs
Cast & range
Targeting
[
"EWeaponType::Dagger"
][
"ESkillCategoryType::Attack",
"ESkillCategoryType::Debuff"
]Chain & triggers
All fields (102)
Show raw columns
[
"EWeaponType::Dagger"
][
{
"SkillEffectFilterId": {
"Value": 131300001
},
"SkillEffectGroupId": {
"Value": 131301301
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
}
][]
[
"ESkillCategoryType::Attack",
"ESkillCategoryType::Debuff"
][]
[]