Skills / #13130040
Insignia Explosion
I

Insignia Explosion

Active None None ID 13130040

Select a target within 20m to deal <chat_combat>{se_dmg:1313004011:SkillUIMinDmgsum}-{se_dmg:1313004011:SkillUIMaxDmgsum}</> damage to up to 4 enemies within 4m and inflict Stun for {se:1313004023:effect_value02:time}. Stun chance is doubled on NPC targets. Damage and Stun chance increases based on Insignia stacks. 1 stack: <chat_combat>{se_dmg:1313004013:SkillUIMinDmgsum}-{se_dmg:1313004013:SkillUIMaxDmgsum}</> damage, {se:1313004023:effect_value05:divide100}% Stun chance 2 stacks: <chat_combat>{se_dmg:1313004015:SkillUIMinDmgsum}-{se_dmg:1313004015:SkillUIMaxDmgsum}</> damage, {se:1313004025:effect_value05:divide100}% Stun chance 3 stacks: <chat_combat>{se_dmg:1313004017:SkillUIMinDmgsum}-{se_dmg:1313004017:SkillUIMaxDmgsum}</> damage, {se:1313004027:effect_value05:divide100}% Stun chance 4 stacks: <chat_combat>{se_dmg:1313004019:SkillUIMinDmgsum}-{se_dmg:1313004019:SkillUIMaxDmgsum}</> damage, {se:1313004029:effect_value05:divide100}% Stun chance 5 stacks: <chat_combat>{se_dmg:1313004021:SkillUIMinDmgsum}-{se_dmg:1313004021:SkillUIMaxDmgsum}</> damage, {se:1313004031:effect_value05:divide100}% Stun chance 7 Stagger Gauge Damage

Costs

NeedCostMp
200
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
1

Cast & range

CastingTime
0
NeedCoolTime
10000
NeedCoolTimeMin
0
CoolTimeStat
1
NeedSkillUseRange
2000
NeedWeaponUseRange
0
GroundRadius
0
GroundSkillRadius
0

Targeting

TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
131300001
SkillDamageType
ESkillDamageType::Physic
SkillCombatType
1
NeedMainWeaponTypes
[
    "EWeaponType::Dagger"
]
AttributeType
ESkillAttributeType::None
CategoryTypeList
[
    "ESkillCategoryType::Attack",
    "ESkillCategoryType::Debuff"
]

Chain & triggers

ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
bIsStigmaSkill
0
ToggleOnAbnormalId
0
ChargeId
0
AutoUseId
3
SkillAutoType
ESkillAutoType::On

All fields (102)

Show raw columns
ID
13130040
SkillLvMax
40
SkillLvGroupId
None
SkillString_Key
STR_SKILL_PC_ASSASSIN_13130040
SkillAttackTypeText
None
SkillGrade
EItemGrade::Common
SkillType
ESkillType::Active
SkillSubType
ESkillSubType::None
IsBasicSkill
0
IsInterruptSkill
0
IsCancelSkill
1
ChargeId
0
IgnoreCannotUseSkill
0
CastingTime
0
GroupCoolTimeId
13130000
MoveableInUse
1
MoveableInCasting
0
MoveableInGround
0
GlideInUse
0
UnableWhenCanNotMoveControl
0
AdjustMoveSpeed
1
OverlapSkillType
ESkillOverlapType::None
SkillAutoFollowIgnore
0
SkillDispositionType
ESkillDispositionType::Negative
SkillDamageType
ESkillDamageType::Physic
SkillCombatType
1
NeedMainWeaponTypes
[
    "EWeaponType::Dagger"
]
TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
131300001
NeedSkillUseRange
2000
NeedSkillUseHeightRange
2000
NeedWeaponUseRange
0
NeedWeaponUseHeightRange
0
NeedSkillFollowRange
1900
NeedSkillFollowHeightRange
1900
CoolTimeStat
1
NeedCoolTimeMin
0
NeedCoolTime
10000
NeedCostMp
200
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
1
SkillCasterFx
None
SkillTargetFx
None
ImpulseStrength
3600
AnimationName
Assassin_Skill013
CastingAnimationName
None
GroundAnimationName
None
SkillEffectTimeDataList
[
    {
        "SkillEffectFilterId": {
            "Value": 131300001
        },
        "SkillEffectGroupId": {
            "Value": 131300401
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    },
    {
        "SkillEffectFilterId": {
            "Value": 0
        },
        "SkillEffectGroupId": {
            "Value": 0
        },
        "ProjectileId": {
            "Value": 0
        }
    }
]
SkillIcon
Skill/ICON_AS_SKILL_013
RotateType
ERotateType::All
RotateImmediately
0
RotateSync
0
IgnoreLockOn
0
IgnoreCollision
0
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
ChainSkillDeactivateType
EChainSkillDeactiveType::None
bIsStigmaSkill
0
ToggleOnAbnormalId
0
AutoLoadType
ESkillAutoLoadType::None
AutoLoadCount
0
AutoLoadTimeList
[]
CastingDecalName
None
IgnoreUseAim
0
ExtendingWeaponDistanceRange
1
ExtendingWeaponFilter
0
ProjectileTargetLocationType
ESkillTargetLocationTypeForProjectileAttackmove::ProjectileFire
NotFollow
0
HideSkillfloater
1
HideSkillGauge
EHideSkillGauge::None
IsAttackOnSkill
1
AttackOffBySkillStart
0
AttributeType
ESkillAttributeType::None
CategoryTypeList
[
    "ESkillCategoryType::Attack",
    "ESkillCategoryType::Debuff"
]
bProxyUsingSkill
0
bUseSkillFlush
0
CanUseWhenPeaceState
0
CanUseWhenElementalSummonSpawned
[]
CanUseSkillCostType
ECanUseSkillCostType::None
CanUseSkillCostValue
0
CancelExceptionSkillIdList
[]
GroundRadius
0
GroundHeight
0
GroundSkillRadius
0
ChannelingId
0
BanGroupId
0
AutoUseId
3
bAutoBattleOff
0
WideCastingAlertTime
0
WideCastingAlertSequence
1
ProjectileTargetFilter
0
SkillAutoType
ESkillAutoType::On
ContextSkillSlotRegisterType
EContextSkillSlotRegisterType::All
DamageAnalyzerSkillIdOverride
13130000
icon
Skill/ICON_AS_SKILL_013.webp