Skills / #12430031
Shield Rush - Max
Costs
NeedCostMp
0
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
1
Cast & range
CastingTime
0
NeedCoolTime
20000
NeedCoolTimeMin
0
CoolTimeStat
1
NeedSkillUseRange
1000
NeedWeaponUseRange
0
GroundRadius
0
GroundSkillRadius
0
Targeting
TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
120000015
SkillDamageType
ESkillDamageType::Physic
SkillCombatType
1
NeedMainWeaponTypes
[
"EWeaponType::Sword"
]AttributeType
ESkillAttributeType::None
CategoryTypeList
[
"ESkillCategoryType::Attack",
"ESkillCategoryType::Debuff"
]Chain & triggers
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
bIsStigmaSkill
0
ToggleOnAbnormalId
0
ChargeId
0
AutoUseId
0
SkillAutoType
ESkillAutoType::On
All fields (102)
Show raw columns
ID
12430031
SkillLvMax
40
SkillLvGroupId
None
SkillString_Key
STR_SKILL_PC_TEMPLAR_12430031
SkillAttackTypeText
None
SkillGrade
EItemGrade::Common
SkillType
ESkillType::Active
SkillSubType
ESkillSubType::None
IsBasicSkill
0
IsInterruptSkill
0
IsCancelSkill
1
ChargeId
0
IgnoreCannotUseSkill
0
CastingTime
0
GroupCoolTimeId
12430000
MoveableInUse
0
MoveableInCasting
0
MoveableInGround
0
GlideInUse
0
UnableWhenCanNotMoveControl
1
AdjustMoveSpeed
0
OverlapSkillType
ESkillOverlapType::None
SkillAutoFollowIgnore
0
SkillDispositionType
ESkillDispositionType::Negative
SkillDamageType
ESkillDamageType::Physic
SkillCombatType
1
NeedMainWeaponTypes
[
"EWeaponType::Sword"
]TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
120000015
NeedSkillUseRange
1000
NeedSkillUseHeightRange
1000
NeedWeaponUseRange
0
NeedWeaponUseHeightRange
0
NeedSkillFollowRange
950
NeedSkillFollowHeightRange
950
CoolTimeStat
1
NeedCoolTimeMin
0
NeedCoolTime
20000
NeedCostMp
0
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
1
SkillCasterFx
None
SkillTargetFx
None
ImpulseStrength
3200
AnimationName
Templar_Skill043_Shot3
CastingAnimationName
None
GroundAnimationName
None
SkillEffectTimeDataList
[
{
"SkillEffectFilterId": {
"Value": 120000000
},
"SkillEffectGroupId": {
"Value": 124300001
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 120000015
},
"SkillEffectGroupId": {
"Value": 124300312
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
}
]SkillIcon
Skill/ICON_TE_SKILL_015
RotateType
ERotateType::All
RotateImmediately
0
RotateSync
0
IgnoreLockOn
0
IgnoreCollision
0
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
ChainSkillDeactivateType
EChainSkillDeactiveType::None
bIsStigmaSkill
0
ToggleOnAbnormalId
0
AutoLoadType
ESkillAutoLoadType::None
AutoLoadCount
0
AutoLoadTimeList
[]
CastingDecalName
None
IgnoreUseAim
0
ExtendingWeaponDistanceRange
1
ExtendingWeaponFilter
0
ProjectileTargetLocationType
ESkillTargetLocationTypeForProjectileAttackmove::ProjectileFire
NotFollow
0
HideSkillfloater
1
HideSkillGauge
EHideSkillGauge::None
IsAttackOnSkill
1
AttackOffBySkillStart
0
AttributeType
ESkillAttributeType::None
CategoryTypeList
[
"ESkillCategoryType::Attack",
"ESkillCategoryType::Debuff"
]bProxyUsingSkill
0
bUseSkillFlush
0
CanUseWhenPeaceState
0
CanUseWhenElementalSummonSpawned
[]
CanUseSkillCostType
ECanUseSkillCostType::None
CanUseSkillCostValue
0
CancelExceptionSkillIdList
[]
GroundRadius
0
GroundHeight
0
GroundSkillRadius
0
ChannelingId
0
BanGroupId
0
AutoUseId
0
bAutoBattleOff
0
WideCastingAlertTime
0
WideCastingAlertSequence
1
ProjectileTargetFilter
0
SkillAutoType
ESkillAutoType::On
ContextSkillSlotRegisterType
EContextSkillSlotRegisterType::All
DamageAnalyzerSkillIdOverride
12430000
icon
Skill/ICON_TE_SKILL_015.webp