Skills / #100018
Fire Spirit: Basic Attack
Costs
NeedCostMp
0
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
0
Cast & range
CastingTime
0
NeedCoolTime
0
NeedCoolTimeMin
0
CoolTimeStat
0
NeedSkillUseRange
400
NeedWeaponUseRange
1
GroundRadius
0
GroundSkillRadius
0
Targeting
TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
1000151
SkillDamageType
ESkillDamageType::Magic
SkillCombatType
1
NeedMainWeaponTypes
[
"EWeaponType::None"
]AttributeType
ESkillAttributeType::Fire
CategoryTypeList
[
"ESkillCategoryType::Attack"
]Chain & triggers
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
bIsStigmaSkill
0
ToggleOnAbnormalId
0
ChargeId
0
AutoUseId
0
SkillAutoType
ESkillAutoType::On
All fields (102)
Show raw columns
ID
100018
SkillLvMax
1
SkillLvGroupId
None
SkillString_Key
STR_SKILL_PC_ELEMENTALIST_100018
SkillAttackTypeText
None
SkillGrade
EItemGrade::Common
SkillType
ESkillType::Active
SkillSubType
ESkillSubType::None
IsBasicSkill
1
IsInterruptSkill
0
IsCancelSkill
0
ChargeId
0
IgnoreCannotUseSkill
0
CastingTime
0
GroupCoolTimeId
100015
MoveableInUse
0
MoveableInCasting
0
MoveableInGround
0
GlideInUse
0
UnableWhenCanNotMoveControl
0
AdjustMoveSpeed
0
OverlapSkillType
ESkillOverlapType::None
SkillAutoFollowIgnore
0
SkillDispositionType
ESkillDispositionType::Negative
SkillDamageType
ESkillDamageType::Magic
SkillCombatType
1
NeedMainWeaponTypes
[
"EWeaponType::None"
]TargetProcessType
ESkillTargetProcessType::MainTarget
TargetFilterId
1000151
NeedSkillUseRange
400
NeedSkillUseHeightRange
400
NeedWeaponUseRange
1
NeedWeaponUseHeightRange
1
NeedSkillFollowRange
130
NeedSkillFollowHeightRange
130
CoolTimeStat
0
NeedCoolTimeMin
0
NeedCoolTime
0
NeedCostMp
0
NeedCostHp
0
NeedCostSp
0
NeedCostFp
0
NeedCostDp
0
NeedCostAp
0
NeedCostItem
0
NeedCostItemCount
0
SealStoneConsumptionCount
0
SkillCasterFx
None
SkillTargetFx
None
ImpulseStrength
2700
AnimationName
FireElemental_NormalAtk_B_Lv4
CastingAnimationName
None
GroundAnimationName
None
SkillEffectTimeDataList
[
{
"SkillEffectFilterId": {
"Value": 1000151
},
"SkillEffectGroupId": {
"Value": 1000151
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
},
{
"SkillEffectFilterId": {
"Value": 0
},
"SkillEffectGroupId": {
"Value": 0
},
"ProjectileId": {
"Value": 0
}
}
]SkillIcon
Skill/ICON_EL_SKILL_010
RotateType
ERotateType::All
RotateImmediately
0
RotateSync
0
IgnoreLockOn
0
IgnoreCollision
0
ChainSkillPrevSkillId
0
ChainSkillActivateRate
0
ChainSkillAvailableTime
0
ChainSkillDeactivateType
EChainSkillDeactiveType::None
bIsStigmaSkill
0
ToggleOnAbnormalId
0
AutoLoadType
ESkillAutoLoadType::None
AutoLoadCount
0
AutoLoadTimeList
[]
CastingDecalName
None
IgnoreUseAim
0
ExtendingWeaponDistanceRange
0
ExtendingWeaponFilter
0
ProjectileTargetLocationType
ESkillTargetLocationTypeForProjectileAttackmove::ProjectileFire
NotFollow
0
HideSkillfloater
1
HideSkillGauge
EHideSkillGauge::None
IsAttackOnSkill
1
AttackOffBySkillStart
0
AttributeType
ESkillAttributeType::Fire
CategoryTypeList
[
"ESkillCategoryType::Attack"
]bProxyUsingSkill
0
bUseSkillFlush
0
CanUseWhenPeaceState
0
CanUseWhenElementalSummonSpawned
[]
CanUseSkillCostType
ECanUseSkillCostType::None
CanUseSkillCostValue
0
CancelExceptionSkillIdList
[]
GroundRadius
0
GroundHeight
0
GroundSkillRadius
0
ChannelingId
0
BanGroupId
0
AutoUseId
0
bAutoBattleOff
0
WideCastingAlertTime
0
WideCastingAlertSequence
1
ProjectileTargetFilter
0
SkillAutoType
ESkillAutoType::On
ContextSkillSlotRegisterType
EContextSkillSlotRegisterType::All
DamageAnalyzerSkillIdOverride
100011
icon
Skill/ICON_EL_SKILL_010.webp