NPCs / #2990097
N

NPC #2990097

Citizen Lv.47 None ID 2990097

Cedra

Combat

Level
47
NpcType
ENpcType::Citizen
NpcSubType
ENpcSubType::NormalCitizen
NpcCreatureType
ECreatureType::Intellect
Grade
0
bCanBeAttacked
1
AggroType
EAggroType::AggroNormal
AggroDetectRange
F_Ground_Arc_02
bNamed
0
FunctionType
ENpcFuncType::None

Movement

BaseMoveSpeed
500
BaseWalkSpeed
126
BaseFlySpeed
0
BaseSwimSpeed
0
ArtMoveSpeed
450
Scale
10000
CollisionCylinderRadius
40
CollisionCylinderHeight
210

Abilities

ActiveSkillList
[
    {
        "Value": 1000100
    },
    {
        "Value": 1000110
    }
]
PartsTableRefList
[]
bHitCountBased
0
bDoAdditionalHitMotion
1
DamageGlancRate
0
bUseBossBerserk
0
BossBerserkInvokeTime
0

All fields (80)

Show raw columns
ID
2990097
Name
N_D2_HQ012_FatePrisoner_01
Desc
STR_N_Sedrah
SubDesc
STR_sub_N_FatePrisoner
ResourceKey
NPC_F_VillagerA_05_V01
bUseTableCollision
1
CollisionCylinderRadius
40
CollisionCylinderHeight
210
Level
47
NpcType
ENpcType::Citizen
NpcSubType
ENpcSubType::NormalCitizen
NpcCreatureType
ECreatureType::Intellect
LanguageType
ENpcLanguageType::Dark
ObjectTerrainType
EObjectTerrainType::Ground
RelationshipEntity
ERelationshipEntity::NPC_Dark
AggroType
EAggroType::AggroNormal
AggroDetectRange
F_Ground_Arc_02
Scale
10000
FxScale
10000
bCanBeAttacked
1
bNoRotation
0
NpcNameplate
ENpcNameplate::Target
NameplateOffset
0
DamageFloaterOffset
0
DamageGlancRate
0
DropRadiusMin
50
DropRadiusMax
300
ActiveSkillList
[
    {
        "Value": 1000100
    },
    {
        "Value": 1000110
    }
]
ArtMoveSpeed
450
ArtWalkSpeed
130
BaseMoveSpeed
500
BaseWalkSpeed
126
BaseFlySpeed
0
BaseFlyWalkSpeed
0
BaseSwimSpeed
0
BaseSwimWalkSpeed
0
bRagdollDeath
0
GroggyTime
0
NpcGroggyType
ENpcGroggyType::None
GroggyAttackCountTimeLimit
0
GroggyAttackMaxCount
0
PartsTableRefList
[]
NpcTargetAble
ENpcTargetAble::Able
bMouseOverAble
1
bDoAdditionalHitMotion
1
bHideOutline
0
Grade
0
bHitCountBased
0
bNamed
0
FunctionType
ENpcFuncType::None
FuncValues
[]
InteractRange
200
CloseEventRange
800
bPeriodObj
0
bAutoBattleTargetException
0
SpawnActName
None
DespawnActName
None
DeadDespawnActName
None
DieActName
None
Portrait
UI_Q_NPC_F_VillagerA_05_V01
bUseRayTestHeightOverride
0
RayTestHeight
0
LevelScaleType
ELevelScaleType::None
WorldLevelScaleType
ELevelScaleType::None
bHideWorldMapMarker
0
bHideMiniMapMarker
0
bTribalistic
0
Tribe
None
bSkipDeadDespawn
0
RotateAngleMax
30
ActionKeyDesc
{
    "Key": "None",
    "StringKey": "UI_HUD_KEYGUIDE_DESC_TALK"
}
bEssentialLoad
0
bBlockedOthersForceMove
0
bUseBossBerserk
0
BossBerserkInvokeTime
0
bHideWorldMapMonsterList
0
JumpBoardId
0
bUseDirectionMarker
0
DirectionMarkerRadiusOverride
0
bAutoDamageAnalyze
0